From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Mar 2018 20:52:07 -0400 Subject: [PATCH] Fix Dragon Server Crashes If the dragon tries to find "ground" and hits a hole, or off edge, it will infinitely keep looking for non air and eventually crash. diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java index c42de9771e96f0b1bc8fbe9fe76572ab18d5d98c..40a8beff556873a5db108e44fd053e8de80e36a6 100644 --- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java +++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java @@ -54,7 +54,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded double d3 = d2; BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(d0, d2, d1); - while (this.a.world.isEmpty(blockposition_mutableblockposition)) { + while (this.a.world.isEmpty(blockposition_mutableblockposition ) && d2 > 0) { // Paper --d3; if (d3 < 0.0D) { d3 = d2;