From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 22 Apr 2021 17:17:47 -0700 Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 924a2e7fbc9afbda52dda50ddf68fd408462246e..0b2cb820b912ddb6366f7ffb79c71047d03f2001 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2461,7 +2461,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser case PERFORM_RESPAWN: if (this.player.wonGame) { this.player.wonGame = false; - this.player = this.server.getPlayerList().respawn(this.player, true); + this.player = this.server.getPlayerList().moveToWorld(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD); } else { if (this.player.getHealth() > 0.0F) { diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 508fdb0b07bc4e45c630a2c4b731ffdaa3a5711a..34de9e2b0e52eb7a7e993678fd54ac1b883be4aa 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -800,6 +800,12 @@ public abstract class PlayerList { } public ServerPlayer moveToWorld(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation) { + // Paper start + return moveToWorld(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]); + } + + public ServerPlayer moveToWorld(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) { + // Paper end entityplayer.stopRiding(); // CraftBukkit this.players.remove(entityplayer); this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot @@ -890,7 +896,7 @@ public abstract class PlayerList { } Player respawnPlayer = this.cserver.getPlayer(entityplayer1); - PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn); // Paper - Fix anchor respawn acting as a bed respawn from the end portal + PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal this.cserver.getPluginManager().callEvent(respawnEvent); // Spigot Start if (entityplayer.connection.isDisconnected()) {