From 7e3f4169dfdf4b85dce2e1fa1e9a9e242cfbb030 Mon Sep 17 00:00:00 2001 From: Ammar Askar Date: Tue, 16 Jul 2013 03:32:32 +0500 Subject: [PATCH] Entity ticking chunk caching Cache known loaded chunks so we avoid making a potentially expensive contains call for every single entity in exchange for some simple arithmetic. Best case scenario, this cuts down contains call to once per chunk, worst case it adds on some simple arithmetic operations diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index e594b04..690f768 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -1222,6 +1222,7 @@ public abstract class World implements IBlockAccess { CrashReport crashreport; CrashReportSystemDetails crashreportsystemdetails; + long lastChunk = Long.MIN_VALUE; // Spigot - cache chunk x, z cords for unload queue for (i = 0; i < this.i.size(); ++i) { entity = (Entity) this.i.get(i); // CraftBukkit start - Fixed an NPE, don't process entities in chunks queued for unload @@ -1230,10 +1231,15 @@ public abstract class World implements IBlockAccess { } ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; - if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) { - continue; + // Spigot start - check last chunk to see if this loaded (fast cache) + long chunk = org.bukkit.craftbukkit.util.LongHash.toLong(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4); + if (lastChunk != chunk) { + if (chunkProviderServer.unloadQueue.contains(chunk)) { // Spigot end + continue; + } } // CraftBukkit end + lastChunk = chunk; // Spigot try { ++entity.ticksLived; @@ -1254,6 +1260,7 @@ public abstract class World implements IBlockAccess { this.i.remove(i--); } } + lastChunk = Long.MIN_VALUE; // Spigot this.methodProfiler.c("remove"); this.entityList.removeAll(this.f); @@ -1284,10 +1291,15 @@ public abstract class World implements IBlockAccess { // CraftBukkit start - Don't tick entities in chunks queued for unload ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; - if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) { - continue; + // Spigot start - check last chunk to see if this loaded (fast cache) + long chunk = org.bukkit.craftbukkit.util.LongHash.toLong(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4); + if (lastChunk != chunk) { + if (chunkProviderServer.unloadQueue.contains(chunk)) { // Spigot end + continue; + } } // CraftBukkit end + lastChunk = Long.MIN_VALUE; // Spigot if (entity.vehicle != null) { if (!entity.vehicle.dead && entity.vehicle.passenger == entity) { -- 1.8.3.2