From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 15 Jun 2013 19:51:17 -0400 Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API Adds ability to get what arrow was shot, and control if it should be consumed. diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java index fb9656afde07a871216a4c5e414777603be590d1..3c95c0428b211b14db65be16a95446debda789e6 100644 --- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java +++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java @@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4)); // CraftBukkit start - org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F); + org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper if (event.isCancelled()) { event.getProjectile().remove(); return; diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java index 83aa70c295f93b1c19d81fb0b90876e62fe58c23..26899916d3f5274691386685d13d18f587e4ec28 100644 --- a/src/main/java/net/minecraft/server/ItemBow.java +++ b/src/main/java/net/minecraft/server/ItemBow.java @@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon { if ((double) f >= 0.1D) { boolean flag1 = flag && itemstack1.getItem() == Items.ARROW; + boolean consumeArrow = true; // Paper if (!world.isClientSide) { ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW)); EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman); @@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon { entityarrow.setOnFire(100); } // CraftBukkit start - org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f); + org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper if (event.isCancelled()) { event.getProjectile().remove(); return; @@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon { itemstack.damage(1, entityhuman, (entityhuman1) -> { entityhuman1.broadcastItemBreak(entityhuman.getRaisedHand()); }); - if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) { + consumeArrow = event.getConsumeArrow(); // Paper + if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY; } @@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon { } world.playSound((EntityHuman) null, entityhuman.locX(), entityhuman.locY(), entityhuman.locZ(), SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F); - if (!flag1 && !entityhuman.abilities.canInstantlyBuild) { + if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper itemstack1.subtract(1); if (itemstack1.isEmpty()) { entityhuman.inventory.f(itemstack1); diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java index 7be41c8698e86727978db7d72b3dd3fbfe6b7272..60a47bccca5bc77039c0bec94eb329b3f2f0937f 100644 --- a/src/main/java/net/minecraft/server/ItemCrossbow.java +++ b/src/main/java/net/minecraft/server/ItemCrossbow.java @@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon { ((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2); } // CraftBukkit start - org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f); + org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume?? if (event.isCancelled()) { event.getProjectile().remove(); return; diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index 6d7236d3dcdb70cc1f33f462d08e78720045ccd0..b9e011256f0c8f67808ebebb5e9dc63d3358849f 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -52,6 +52,7 @@ import net.minecraft.server.GeneratorAccess; import net.minecraft.server.IBlockData; import net.minecraft.server.IChatBaseComponent; import net.minecraft.server.IInventory; +import net.minecraft.server.IProjectile; import net.minecraft.server.ItemActionContext; import net.minecraft.server.ItemStack; import net.minecraft.server.Items; @@ -478,16 +479,16 @@ public class CraftEventFactory { /** * EntityShootBowEvent */ - public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) { + public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper LivingEntity shooter = (LivingEntity) who.getBukkitEntity(); CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack); - org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity(); + org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) { itemInHand = null; } - EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force); + EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper Bukkit.getPluginManager().callEvent(event); return event;