From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 26 Mar 2020 19:44:50 -0700 Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 0fd79c399e723b5a9db04c8f2fe7b6ec66c0cf44..3a83cbe8fb1a5bfc7e7b699686b92561bf0cdba0 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -2033,7 +2033,16 @@ public abstract class LivingEntity extends Entity { EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption); if (damagesource.getEntity() instanceof net.minecraft.world.entity.player.Player) { - ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired + // Paper start - PlayerAttackEntityCooldownResetEvent + if (damagesource.getEntity() instanceof ServerPlayer) { + ServerPlayer player = (ServerPlayer) damagesource.getEntity(); + if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackStrengthScale(0F)).callEvent()) { + player.resetAttackStrengthTicker(); + } + } else { + ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); + } + // Paper end } if (event.isCancelled()) { return false;