From a6a46362f01a8bfd215c0f533f88fe4bb22eadcd Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 11:11:29 -0500 Subject: [PATCH] Don't check ConvertSigns boolean every sign save property lookups arent super cheap. they synchronize, validate and check security managers. diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java index a93402019..0e9a90b70 100644 --- a/src/main/java/net/minecraft/server/TileEntitySign.java +++ b/src/main/java/net/minecraft/server/TileEntitySign.java @@ -11,6 +11,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { // private final String[] g = new String[4]; private EnumColor color; public java.util.UUID signEditor; // Paper + private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper public TileEntitySign() { super(TileEntityTypes.SIGN); @@ -28,7 +29,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { // } // CraftBukkit start - if (Boolean.getBoolean("convertLegacySigns")) { + if (CONVERT_LEGACY_SIGNS) { // Paper nbttagcompound.setBoolean("Bukkit.isConverted", true); } // CraftBukkit end -- 2.25.1