From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 22 Aug 2020 23:36:21 +0200 Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index d724ce8cf79fe7194e79da2e8e369777bbe638d2..5d40d8eab8c12379fd32abc1b069ad95130a833f 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1629,12 +1629,14 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl } // Paper end + public final void setSpawn(BlockPos blockposition, float f) { this.setDefaultSpawnPos(blockposition, f); } // Paper - OBFHELPER public void setDefaultSpawnPos(BlockPos pos, float angle) { // Paper - configurable spawn radius BlockPos prevSpawn = this.getSharedSpawnPos(); //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c())); this.levelData.setSpawn(pos, angle); + new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper if (this.keepSpawnInMemory) { // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 6c5b6a5f1b9ee3fb5a6bae4d57c70cfcaba75624..d1c7d5a0918bf4d11c453fe31b3dfda9e146474c 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -386,11 +386,13 @@ public class CraftWorld implements World { public boolean setSpawnLocation(int x, int y, int z, float angle) { try { Location previousLocation = this.getSpawnLocation(); - world.levelData.setSpawn(new BlockPos(x, y, z), angle); + world.setSpawn(new BlockPos(x, y, z), angle); // Paper - use WorldServer#setSpawn + // Paper start - move to nms.World // Notify anyone who's listening. - SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); - this.server.getPluginManager().callEvent(event); + // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); + // server.getPluginManager().callEvent(event); + // Paper end return true; } catch (Exception e) {