From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 10 May 2020 22:12:46 -0400 Subject: [PATCH] Ensure Entity AABB's are never invalid diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 2cf6c22de0416fad843a901d2ffb97a55937290f..f4465c2352451400591691711281bbf8fdb9974e 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -560,7 +560,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n public void setPos(double x, double y, double z) { this.setPosRaw(x, y, z); - this.setBoundingBox(this.makeBoundingBox()); + // this.setBoundingBox(this.makeBoundingBox()); // Paper - move into setPositionRaw } protected AABB makeBoundingBox() { @@ -3737,6 +3737,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n } public final void setPosRaw(double x, double y, double z) { + // Paper start - never allow AABB to become desynced from position + // hanging has its own special logic + if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (this.position.x != x || this.position.y != y || this.position.z != z)) { + this.setBoundingBox(this.dimensions.makeBoundingBox(x, y, z)); + } + // Paper end if (this.position.x != x || this.position.y != y || this.position.z != z) { this.position = new Vec3(x, y, z); int i = Mth.floor(x);