From 60f931b9efb9140650ffb140af1dee18f557f8fe Mon Sep 17 00:00:00 2001 From: Dan Mulloy Date: Sun, 22 Dec 2013 18:40:53 -0500 Subject: [PATCH] Fix Biome Decoration Crashes diff --git a/src/main/java/net/minecraft/server/BiomeDecorator.java b/src/main/java/net/minecraft/server/BiomeDecorator.java index b048d6c..2a5333a 100644 --- a/src/main/java/net/minecraft/server/BiomeDecorator.java +++ b/src/main/java/net/minecraft/server/BiomeDecorator.java @@ -1,5 +1,10 @@ package net.minecraft.server; +// Spigot Start +import java.util.ArrayList; +import java.util.Iterator; +import java.util.List; +// Spigot End import java.util.Random; public class BiomeDecorator { @@ -39,6 +44,7 @@ public class BiomeDecorator { protected int G; protected int H; public boolean I; + private final List chunksToUnload = new ArrayList(); // Spigot public BiomeDecorator() { this.f = new WorldGenSand(Blocks.SAND, 7); @@ -147,7 +153,7 @@ public class BiomeDecorator { for (j = 0; j < this.z; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); + i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot WorldGenerator worldgenerator = biomebase.b(this.b); worldgenerator.a(this.a, this.b, k, i1, l); @@ -156,15 +162,15 @@ public class BiomeDecorator { for (j = 0; j < this.A; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); - (new WorldGenDeadBush(Blocks.DEAD_BUSH)).a(this.a, this.b, k, i1, l); + i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); + (new WorldGenDeadBush(Blocks.DEAD_BUSH)).a(this.a, this.b, k, i1, l); // Spigot } for (j = 0; j < this.w; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - for (i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); i1 > 0 && this.a.isEmpty(k, i1 - 1, l); --i1) { + for (i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); i1 > 0 && this.a.isEmpty(k, i1 - 1, l); --i1) { // Spigot ; } @@ -175,14 +181,14 @@ public class BiomeDecorator { if (this.b.nextInt(4) == 0) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.a.getHighestBlockYAt(k, l); + i1 = this.getHighestBlockYAt(k, l); // Spigot this.q.a(this.a, this.b, k, i1, l); } if (this.b.nextInt(8) == 0) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); + i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot this.r.a(this.a, this.b, k, i1, l); } } @@ -190,42 +196,42 @@ public class BiomeDecorator { if (this.b.nextInt(4) == 0) { j = this.c + this.b.nextInt(16) + 8; k = this.d + this.b.nextInt(16) + 8; - l = this.b.nextInt(this.a.getHighestBlockYAt(j, k) * 2); + l = this.b.nextInt(this.getHighestBlockYAt(j, k) * 2); // Spigot this.q.a(this.a, this.b, j, l, k); } if (this.b.nextInt(8) == 0) { j = this.c + this.b.nextInt(16) + 8; k = this.d + this.b.nextInt(16) + 8; - l = this.b.nextInt(this.a.getHighestBlockYAt(j, k) * 2); + l = this.b.nextInt(this.getHighestBlockYAt(j, k) * 2); // Spigot this.r.a(this.a, this.b, j, l, k); } for (j = 0; j < this.C; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); + i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot this.t.a(this.a, this.b, k, i1, l); } for (j = 0; j < 10; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); + i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot this.t.a(this.a, this.b, k, i1, l); } if (this.b.nextInt(32) == 0) { j = this.c + this.b.nextInt(16) + 8; k = this.d + this.b.nextInt(16) + 8; - l = this.b.nextInt(this.a.getHighestBlockYAt(j, k) * 2); + l = this.b.nextInt(this.getHighestBlockYAt(j, k) * 2); // Spigot (new WorldGenPumpkin()).a(this.a, this.b, j, l, k); } for (j = 0; j < this.D; ++j) { k = this.c + this.b.nextInt(16) + 8; l = this.d + this.b.nextInt(16) + 8; - i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); + i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot this.u.a(this.a, this.b, k, i1, l); } @@ -244,6 +250,7 @@ public class BiomeDecorator { (new WorldGenLiquids(Blocks.LAVA)).a(this.a, this.b, k, l, i1); } } + this.unloadChunks(); // Spigot - unload chunks we force loaded } protected void a(int i, WorldGenerator worldgenerator, int j, int k) { @@ -276,4 +283,28 @@ public class BiomeDecorator { this.a(1, this.n, 0, 16); this.b(1, this.o, 16, 16); } + + // Spigot start - force load chunks + private int getHighestBlockYAt(int i, int j) + { + // Make sure the chunk is loaded + if ( !this.a.isChunkLoaded( i >> 4, j >> 4 ) ) + { + // If not, load it, then add it to our unload list + this.chunksToUnload.add( this.a.getChunkAt( i >> 4, j >> 4 ) ); + } + + return this.a.getHighestBlockYAt( i, j ); + } + + private void unloadChunks() + { + Iterator iter = this.chunksToUnload.iterator(); + while ( iter.hasNext() ) + { + this.a.getWorld().unloadChunk( iter.next().bukkitChunk ); + iter.remove(); + } + } + // Spigot end } -- 1.8.3.2