From 85561da6e86d037f623b9cf78ca338fe3ba56913 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 18 Mar 2016 20:16:03 -0400 Subject: [PATCH] Add World Util Methods Methods that can be used for other patches to help improve logic. diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index 6c13ae3bae..77d6d5e6eb 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -371,6 +371,7 @@ public class Chunk implements IChunkAccess { return this.world.getChunkProvider().getLightEngine(); } + public final int getLightSubtracted(BlockPosition blockposition, int i) { return this.a(blockposition, i); } // Paper - OBFHELPER public int a(BlockPosition blockposition, int i) { return this.a(blockposition, i, this.world.getWorldProvider().g()); } diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index ce723c62e1..ea5905817a 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -46,7 +46,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose protected final java.util.Set tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper private final long b = 16777215L; final Thread serverThread; // CraftBukkit - package private - private int u; + private int u; public int getSkylightSubtracted() { return this.u; } public void setSkylightSubtracted(int value) { this.u = value;} // Paper - OBFHELPER protected int i = (new Random()).nextInt(); protected final int j = 1013904223; protected float lastRainLevel; @@ -208,6 +208,54 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose return i < 0 || i >= 256; } + // Paper start + public boolean isLoadedAndInBounds(BlockPosition blockposition) { + return getWorldBorder().isInBounds(blockposition) && getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; + } + public Chunk getChunkIfLoaded(BlockPosition blockposition) { + return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4); + } + // test if meets light level, return faster + // logic copied from below + public boolean isLightLevel(BlockPosition blockposition, int level) { + return this.getLightLevel(blockposition) >= level; // TODO +// if (isValidLocation(blockposition)) { +// if (this.getType(blockposition).c(this, blockposition)) { // use neighbour brightness (where did this go) +// int sky = getSkylightSubtracted(); +// if (this.getLightLevel(blockposition.up(), sky) >= level) { +// return true; +// } +// if (this.getLightLevel(blockposition.east(), sky) >= level) { +// return true; +// } +// if (this.getLightLevel(blockposition.west(), sky) >= level) { +// return true; +// } +// if (this.getLightLevel(blockposition.south(), sky) >= level) { +// return true; +// } +// if (this.getLightLevel(blockposition.north(), sky) >= level) { +// return true; +// } +// return false; +// } else { +// if (blockposition.getY() >= 256) { +// blockposition = new BlockPosition(blockposition.getX(), 255, blockposition.getZ()); +// } +// +// Chunk chunk = this.getChunkAtWorldCoords(blockposition); +// return chunk.getLightSubtracted(blockposition, this.getSkylightSubtracted()) >= level; +// } +// } else { +// return true; +// } + } + // reduces need to do isLoaded before getType + public IBlockData getTypeIfLoadedAndInBounds(BlockPosition blockposition) { + return getWorldBorder().isInBounds(blockposition) ? getTypeIfLoaded(blockposition) : null; + } + // Paper end + public Chunk getChunkAtWorldCoords(BlockPosition blockposition) { return this.getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4); } diff --git a/src/main/java/net/minecraft/server/WorldBorder.java b/src/main/java/net/minecraft/server/WorldBorder.java index 4cf31207e0..1388610a7b 100644 --- a/src/main/java/net/minecraft/server/WorldBorder.java +++ b/src/main/java/net/minecraft/server/WorldBorder.java @@ -19,6 +19,7 @@ public class WorldBorder { public WorldBorder() {} + public final boolean isInBounds(BlockPosition blockposition) { return this.a(blockposition); } // Paper - OBFHELPER public boolean a(BlockPosition blockposition) { return (double) (blockposition.getX() + 1) > this.c() && (double) blockposition.getX() < this.e() && (double) (blockposition.getZ() + 1) > this.d() && (double) blockposition.getZ() < this.f(); } -- 2.22.1