From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Thu, 16 Apr 2020 16:13:59 -0700 Subject: [PATCH] Optimize ChunkProviderServer's chunk level checking helper methods These can be hot functions (i.e entity ticking and block ticking), so inline where possible, and avoid the abstraction of the Either class. diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java index 746b5b55896eaf39edf92073f61796d7096c48c2..c2e4e4f6f1895850bcac3552eee5bfedfb98c933 100644 --- a/src/main/java/net/minecraft/server/ChunkProviderServer.java +++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java @@ -615,27 +615,37 @@ public class ChunkProviderServer extends IChunkProvider { public final boolean isInEntityTickingChunk(Entity entity) { return this.a(entity); } // Paper - OBFHELPER @Override public boolean a(Entity entity) { - long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4); - - return this.a(i, PlayerChunk::b); + // Paper start - optimize is ticking ready type functions + // entity ticking + PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(entity)); + return playerChunk != null && playerChunk.isEntityTickingReady(); + // Paper end - optimize is ticking ready type functions } public final boolean isEntityTickingChunk(ChunkCoordIntPair chunkcoordintpair) { return this.a(chunkcoordintpair); } // Paper - OBFHELPER @Override public boolean a(ChunkCoordIntPair chunkcoordintpair) { - return this.a(chunkcoordintpair.pair(), PlayerChunk::b); + // Paper start - optimize is ticking ready type functions + // is entity ticking ready + PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(chunkcoordintpair)); + return playerChunk != null && playerChunk.isEntityTickingReady(); + // Paper end - optimize is ticking ready type functions } @Override public boolean a(BlockPosition blockposition) { - long i = ChunkCoordIntPair.pair(blockposition.getX() >> 4, blockposition.getZ() >> 4); - - return this.a(i, PlayerChunk::a); + // Paper start - optimize is ticking ready type functions + // is ticking ready + PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(blockposition)); + return playerChunk != null && playerChunk.isTickingReady(); + // Paper end - optimize is ticking ready type functions } public boolean b(Entity entity) { - long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4); - - return this.a(i, PlayerChunk::c); + // Paper start - optimize is ticking ready type functions + // is full chunk ready + PlayerChunk playerChunk = this.getChunk(MCUtil.getCoordinateKey(entity)); + return playerChunk != null && playerChunk.isFullChunkReady(); + // Paper end - optimize is ticking ready type functions } private boolean a(long i, Function>> function) {