From 8f319b7bea415a80ddbe07e91c4a82b9026b1ba8 Mon Sep 17 00:00:00 2001 From: BillyGalbreath Date: Mon, 3 Sep 2018 18:13:53 -0500 Subject: [PATCH] Add ray tracing methods to LivingEntity diff --git a/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java new file mode 100644 index 000000000..18a96dbb0 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java @@ -0,0 +1,54 @@ +package com.destroystokyo.paper.block; + +import org.bukkit.block.Block; +import org.bukkit.block.BlockFace; +import org.jetbrains.annotations.NotNull; + +/** + * Represents information about a targeted block + */ +public class TargetBlockInfo { + private final Block block; + private final BlockFace blockFace; + + public TargetBlockInfo(@NotNull Block block, @NotNull BlockFace blockFace) { + this.block = block; + this.blockFace = blockFace; + } + + /** + * Get the block that is targeted + * + * @return Targeted block + */ + @NotNull + public Block getBlock() { + return block; + } + + /** + * Get the targeted BlockFace + * + * @return Targeted blockface + */ + @NotNull + public BlockFace getBlockFace() { + return blockFace; + } + + /** + * Get the relative Block to the targeted block on the side it is targeted at + * + * @return Block relative to targeted block + */ + @NotNull + public Block getRelativeBlock() { + return block.getRelative(blockFace); + } + + public enum FluidMode { + NEVER, + SOURCE_ONLY, + ALWAYS + } +} diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index 4af8e680d..5e9ca6f3d 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -81,6 +81,77 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource @NotNull public Block getTargetBlock(@Nullable Set transparent, int maxDistance); + // Paper start + /** + * Gets the block that the living entity has targeted, ignoring fluids + * + * @param maxDistance this is the maximum distance to scan + * @return block that the living entity has targeted, + * or null if no block is within maxDistance + */ + @Nullable + public default Block getTargetBlock(int maxDistance) { + return getTargetBlock(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER); + } + + /** + * Gets the block that the living entity has targeted + * + * @param maxDistance this is the maximum distance to scan + * @param fluidMode whether to check fluids or not + * @return block that the living entity has targeted, + * or null if no block is within maxDistance + */ + @Nullable + public Block getTargetBlock(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode); + + /** + * Gets the blockface of that block that the living entity has targeted, ignoring fluids + * + * @param maxDistance this is the maximum distance to scan + * @return blockface of the block that the living entity has targeted, + * or null if no block is targeted + */ + @Nullable + public default org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance) { + return getTargetBlockFace(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER); + } + + /** + * Gets the blockface of that block that the living entity has targeted + * + * @param maxDistance this is the maximum distance to scan + * @param fluidMode whether to check fluids or not + * @return blockface of the block that the living entity has targeted, + * or null if no block is targeted + */ + @Nullable + public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode); + + /** + * Gets information about the block the living entity has targeted, ignoring fluids + * + * @param maxDistance this is the maximum distance to scan + * @return TargetBlockInfo about the block the living entity has targeted, + * or null if no block is targeted + */ + @Nullable + public default com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance) { + return getTargetBlockInfo(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER); + } + + /** + * Gets information about the block the living entity has targeted + * + * @param maxDistance this is the maximum distance to scan + * @param fluidMode whether to check fluids or not + * @return TargetBlockInfo about the block the living entity has targeted, + * or null if no block is targeted + */ + @Nullable + public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode); + // Paper end + /** * Gets the last two blocks along the living entity's line of sight. *

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