From 5717bbdf08a5430b7014a788bde0cdc202f77c18 Mon Sep 17 00:00:00 2001 From: md_5 Date: Tue, 2 Jul 2013 09:07:54 +1000 Subject: [PATCH] Lower Chunk Compression Use a chunk compression level of 4 - this provides an optimal balance between speed and compression. diff --git a/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java b/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java index 734faef..613c1f1 100644 --- a/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java +++ b/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java @@ -24,7 +24,7 @@ public class PacketPlayOutMapChunk extends Packet { this.b = chunk.locZ; this.g = flag; ChunkMap chunkmap = a(chunk, flag, i); - Deflater deflater = new Deflater(-1); + Deflater deflater = new Deflater(4); // Spigot this.d = chunkmap.c; this.c = chunkmap.b; diff --git a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java b/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java index 3eac231..bf3a139 100644 --- a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java +++ b/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java @@ -22,7 +22,7 @@ public class PacketPlayOutMapChunkBulk extends Packet { @Override protected Deflater initialValue() { // Don't use higher compression level, slows things down too much - return new Deflater(6); + return new Deflater(4); // Spigot 6 -> 4 } }; // CraftBukkit end -- 1.9.1