From 8b366c63f86ae90d9629fdd258d972ec64db1ff8 Mon Sep 17 00:00:00 2001 From: Ammar Askar Date: Tue, 16 Jul 2013 03:32:32 +0500 Subject: [PATCH] Entity ticking chunk caching Cache known loaded chunks so we avoid making a potentially expensive contains call for every single entity in exchange for some simple arithmetic. Best case scenario, this cuts down contains call to once per chunk, worst case it adds on some simple arithmetic operations diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index ec4ce72..6da7de6 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -1263,6 +1263,7 @@ public abstract class World implements IBlockAccess { CrashReport crashreport; CrashReportSystemDetails crashreportsystemdetails; + long lastChunk = Long.MIN_VALUE; // Spigot - cache chunk x, z cords for unload queue for (i = 0; i < this.i.size(); ++i) { entity = (Entity) this.i.get(i); // CraftBukkit start - Fixed an NPE, don't process entities in chunks queued for unload @@ -1271,10 +1272,15 @@ public abstract class World implements IBlockAccess { } ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; - if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) { - continue; + // Spigot start - check last chunk to see if this loaded (fast cache) + long chunk = org.bukkit.craftbukkit.util.LongHash.toLong(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4); + if (lastChunk != chunk) { + if (chunkProviderServer.unloadQueue.contains(chunk)) { // Spigot end + continue; + } } // CraftBukkit end + lastChunk = chunk; // Spigot try { ++entity.ticksLived; @@ -1295,6 +1301,7 @@ public abstract class World implements IBlockAccess { this.i.remove(i--); } } + lastChunk = Long.MIN_VALUE; // Spigot this.methodProfiler.c("remove"); this.entityList.removeAll(this.f); @@ -1326,10 +1333,15 @@ public abstract class World implements IBlockAccess { // Don't tick entities in chunks queued for unload ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; - if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) { - continue; + // Spigot start - check last chunk to see if this loaded (fast cache) + long chunk = org.bukkit.craftbukkit.util.LongHash.toLong(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4); + if (lastChunk != chunk) { + if (chunkProviderServer.unloadQueue.contains(chunk)) { // Spigot end + continue; + } } // CraftBukkit end + lastChunk = Long.MIN_VALUE; // Spigot if (entity.vehicle != null) { if (!entity.vehicle.dead && entity.vehicle.passenger == entity) { -- 1.9.1