From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: lukas Date: Sun, 27 Dec 2020 17:19:51 +0100 Subject: [PATCH] Optimized tick ready check diff --git a/src/main/java/net/minecraft/world/level/World.java b/src/main/java/net/minecraft/world/level/World.java index f40be366ebc5f98b417b677565fa89d3f817f3fb..78dcba08d6d796d5d97c8304bf1f1e7d1e650d5d 100644 --- a/src/main/java/net/minecraft/world/level/World.java +++ b/src/main/java/net/minecraft/world/level/World.java @@ -854,13 +854,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable { if (!tileentity.isRemoved() && tileentity.hasWorld()) { BlockPosition blockposition = tileentity.getPosition(); - if (this.getChunkProvider().a(blockposition) && this.getWorldBorder().a(blockposition)) { + Chunk chunk; PlayerChunk playerChunk; if ((chunk = tileentity.getCurrentChunk()) != null && (playerChunk = chunk.playerChunk) != null && playerChunk.isTickingReady() && this.getWorldBorder().isInBounds(blockposition)) { // Paper - optimized tick ready check by inlining ChunkProviderServer.a(BlockPosition). Chunk lookup is no longer required and we can use the PlayerChunk directly available through the tile entity try { gameprofilerfiller.a(() -> { return String.valueOf(TileEntityTypes.a(tileentity.getTileType())); }); tileentity.tickTimer.startTiming(); // Spigot - if (tileentity.getTileType().isValidBlock(this.getType(blockposition).getBlock())) { + if (tileentity.getTileType().isValidBlock(chunk.getType(blockposition).getBlock())) { // Paper - reuse the chunk from above, do not look it up again ((ITickable) tileentity).tick(); } else { tileentity.w(); @@ -893,9 +893,11 @@ public abstract class World implements GeneratorAccess, AutoCloseable { this.tileEntityListTick.remove(tileTickPosition--); // Spigot end //this.tileEntityList.remove(tileentity); // Paper - remove unused list - if (this.isLoaded(tileentity.getPosition())) { - this.getChunkAtWorldCoords(tileentity.getPosition()).removeTileEntity(tileentity.getPosition()); + // Paper - prevent double chunk lookups + Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity.getPosition())) != null) { // inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again + chunk.removeTileEntity(tileentity.getPosition()); } + // Paper end } } @@ -914,8 +916,8 @@ public abstract class World implements GeneratorAccess, AutoCloseable { } // CraftBukkit end */ - if (this.isLoaded(tileentity1.getPosition())) { - Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition()); + Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity1.getPosition())) != null) { // Paper - inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again + // Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition()); // Paper - already computed above IBlockData iblockdata = chunk.getType(tileentity1.getPosition()); chunk.setTileEntity(tileentity1.getPosition(), tileentity1);