From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Fri, 19 Feb 2021 22:51:52 -0800 Subject: [PATCH] Oprimise map impl for tracked players Reference2BooleanOpenHashMap is going to have better lookups than HashMap. diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index f4c1316ae1cadc1a7a7fed16e0e99704662c41e8..b0aaeb601c8d9df50bf612985bbcbef8a082551f 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -110,6 +110,7 @@ import org.apache.commons.lang3.mutable.MutableObject; import org.slf4j.Logger; import org.bukkit.entity.Player; // CraftBukkit end +import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider { @@ -2155,7 +2156,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider final Entity entity; private final int range; SectionPos lastSectionPos; - public final Set seenBy = Sets.newIdentityHashSet(); + public final Set seenBy = new ReferenceOpenHashSet<>(); // Paper - optimise map impl public TrackedEntity(Entity entity, int i, int j, boolean flag) { this.serverEntity = new ServerEntity(ChunkMap.this.level, entity, j, flag, this::broadcast, this.seenBy); // CraftBukkit