From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 20 Dec 2016 15:15:11 -0500 Subject: [PATCH] Bound Treasure Maps to World Border Make it so a Treasure Map does not target a structure outside of the World Border, where players are not even able to reach. This also would help the case where a players close to the border, and one that is outside happens to be closer, but unreachable, yet another reachable one is in border that would of been missed. diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java index 6ec5a1525d0b8ced8fe78d3eab29c5eb82996844..2442c287a7f26cfee10a19e9015558cdebdcf3ac 100644 --- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java +++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java @@ -37,6 +37,18 @@ public class WorldBorder { return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ(); } + // Paper start + private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos(); + public boolean isBlockInBounds(int chunkX, int chunkZ) { + this.mutPos.set(chunkX, 64, chunkZ); + return this.isWithinBounds(this.mutPos); + } + public boolean isChunkInBounds(int chunkX, int chunkZ) { + this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15); + return this.isWithinBounds(this.mutPos); + } + // Paper end + public boolean isWithinBounds(ChunkPos pos) { return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ(); } diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java index 30ee07433cfee7c7911dcea6d8bfc58eacf5833a..fff5c9d40a0bab8642376db3ec25cc1e8d666fa6 100644 --- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java @@ -440,6 +440,7 @@ public abstract class ChunkGenerator implements BiomeManager.NoiseBiomeSource { int l1 = i + i1 * j1; int i2 = j + i1 * k1; ChunkPos chunkcoordintpair = randomspreadstructureplacement.getPotentialFeatureChunk(l, l1, i2); + if (!iworldreader.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper Iterator iterator = set.iterator(); while (iterator.hasNext()) {