# You can use this file to change the access modifiers on a member # This line would make the field rollAmount public in Bee #public net.minecraft.world.entity.animal.Bee rollAmount # This line would make the field public and remove the final modifier #public-f net.minecraft.network.protocol.game.ClientboundChatPacket sender # Leave out the member and it will apply to the class itself # More info, see here https://mcforge.readthedocs.io/en/latest/advanced/accesstransformers/#access-modifiers # Remap/Decompile fix (unclear why this is happening) public net.minecraft.server.MinecraftServer doRunTask(Lnet/minecraft/server/TickTask;)V # AT remap issue? todo 1.18 public net.minecraft.world.level.dimension.end.EndDragonFight findExitPortal()Lnet/minecraft/world/level/block/state/pattern/BlockPattern$BlockPatternMatch; public net.minecraft.nbt.TagParser readArrayTag()Lnet/minecraft/nbt/Tag; # Paper config files public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List; public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; # MC Utils public net.minecraft.server.level.ServerChunkCache mainThread public net.minecraft.server.level.ServerLevel chunkSource public org.bukkit.craftbukkit.inventory.CraftItemStack handle # Add PlayerInitialSpawnEvent public net.minecraft.world.entity.Entity setRot(FF)V # Add PlayerUseUnknownEntityEvent public net.minecraft.network.protocol.game.ServerboundInteractPacket$ActionType # Configurable RCON IP address public net.minecraft.server.dedicated.Settings getStringRaw(Ljava/lang/String;)Ljava/lang/String; # Mob Spawner API Enhancements public net.minecraft.world.level.BaseSpawner isNearPlayer(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)Z public net.minecraft.world.level.BaseSpawner delay(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)V # LootTable API public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity; public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V # Firework API public net.minecraft.world.entity.projectile.FireworkRocketEntity attachedToEntity # Add option to make parrots stay public net.minecraft.world.entity.player.Player removeEntitiesOnShoulder()V # LivingEntity setkiller public net.minecraft.world.entity.LivingEntity lastHurtByPlayerTime # Fix client rendering skulls public net.minecraft.world.item.ItemStack tag # Async chunk io public net.minecraft.server.level.ChunkMap structureManager public net.minecraft.server.level.ChunkMap overworldDataStorage public net.minecraft.server.level.ChunkMap getUpdatingChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder; public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder; public net.minecraft.server.level.ServerChunkCache mainThreadProcessor public-f net.minecraft.world.level.chunk.storage.RegionFileStorage public net.minecraft.world.level.chunk.storage.RegionFileStorage getFile(Lnet/minecraft/world/level/ChunkPos;Z)Lnet/minecraft/world/level/chunk/storage/RegionFile; public net.minecraft.world.level.chunk.storage.SectionStorage dirty public net.minecraft.util.thread.BlockableEventLoop runAllTasks()V public net.minecraft.server.level.ChunkMap getPoiManager()Lnet/minecraft/world/entity/ai/village/poi/PoiManager; # Improve death events public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent; public net.minecraft.world.entity.LivingEntity getSoundVolume()F # Add sun related api public net.minecraft.world.entity.Mob isSunBurnTick()Z # Turtle API public net.minecraft.world.entity.animal.Turtle getHomePos()Lnet/minecraft/core/BlockPos; public net.minecraft.world.entity.animal.Turtle setHasEgg(Z)V public net.minecraft.world.entity.animal.Turtle isGoingHome()Z public net.minecraft.world.entity.animal.Turtle setGoingHome(Z)V public net.minecraft.world.entity.animal.Turtle isTravelling()Z public net.minecraft.world.entity.animal.Turtle setTravelling(Z)V # Call player spectator target event public net.minecraft.server.network.ServerGamePacketListenerImpl updateBookPages(Ljava/util/List;Ljava/util/function/UnaryOperator;Lnet/minecraft/world/item/ItemStack;ILnet/minecraft/world/item/ItemStack;)V # Improve Server THread Pool public net.minecraft.Util onThreadException(Ljava/lang/Thread;Ljava/lang/Throwable;)V # Add more zombie API public net.minecraft.world.entity.monster.Zombie isSunSensitive()Z # Add PlayerConnectionCloseEvent public net.minecraft.server.network.ServerLoginPacketListenerImpl$State public net.minecraft.server.network.ServerLoginPacketListenerImpl state public net.minecraft.server.network.ServerLoginPacketListenerImpl gameProfile # Entity Activation Range 2.0 public net.minecraft.world.entity.Entity isInsidePortal public net.minecraft.world.entity.Mob leashHolder public net.minecraft.world.entity.LivingEntity jumping # No-Tick view distance public net.minecraft.server.level.ChunkHolder broadcast(Lnet/minecraft/network/protocol/Packet;Z)V public net.minecraft.server.level.ChunkMap setViewDistance(I)V public net.minecraft.server.level.ChunkMap readChunk(Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag; public net.minecraft.server.level.ChunkMap playerLoadedChunk(Lnet/minecraft/server/level/ServerPlayer;[Lnet/minecraft/network/protocol/Packet;Lnet/minecraft/world/level/chunk/LevelChunk;)V public net.minecraft.server.level.ChunkMap mainThreadMailbox # todo one of these doesn't belong here # Optimise TickListServer public net.minecraft.world.level.ServerTickList saveTickList(Ljava/util/function/Function;Ljava/lang/Iterable;J)Lnet/minecraft/nbt/ListTag; public net.minecraft.world.level.chunk.storage.EntityStorage level # Don't move existing players to world spawn public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V # Implement Player Client Options API public net.minecraft.world.entity.player.Player DATA_PLAYER_MODE_CUSTOMISATION # Fix Longstanding Broken behavior public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V # Load Chunks for Login Async public net.minecraft.server.level.ServerChunkCache runDistanceManagerUpdates()Z public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor # todo doesn't belong here but oh well # Implement MobGoalApi public net.minecraft.world.entity.ai.goal.GoalSelector availableGoals # Add villager reputation API public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips ()V # Add entity liquid API public net.minecraft.world.entity.Entity isInRain()Z public net.minecraft.world.entity.Entity isInBubbleColumn()Z # Allow delegation to vanilla chunk gen public org.bukkit.craftbukkit.generator.CustomChunkGenerator delegate # Optimize redstone algorithm public net.minecraft.world.level.block.RedStoneWireBlock shouldSignal # Add more Evoker API public net.minecraft.world.entity.monster.Evoker setWololoTarget(Lnet/minecraft/world/entity/animal/Sheep;)V public net.minecraft.world.entity.monster.Evoker getWololoTarget()Lnet/minecraft/world/entity/animal/Sheep; # More lightning API public net.minecraft.world.entity.LightningBolt life public net.minecraft.world.entity.LightningBolt flashes # Configurable door breaking difficulty public net.minecraft.world.entity.monster.Vindicator DOOR_BREAKING_PREDICATE public net.minecraft.world.entity.monster.Zombie DOOR_BREAKING_PREDICATE # Optimize sending packets to nearby locations (sounds/effects) public net.minecraft.server.level.ServerLevel players # Item Rarity API public net.minecraft.world.item.Item rarity # More Enchantment API public net.minecraft.world.item.enchantment.Enchantment slots # Fix and optimise world force upgrading public net.minecraft.util.worldupdate.WorldUpgrader REGEX # More Lidded Block API public net.minecraft.world.level.block.entity.EnderChestBlockEntity openersCounter # Improve EntityShootBowEvent public net.minecraft.world.entity.projectile.AbstractArrow getPickupItem()Lnet.minecraft.world.item.ItemStack; # Implement Expanded ArmorStand API public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z # Chunk debug command public net.minecraft.server.level.ChunkMap entitiesInLevel public net.minecraft.server.level.ServerLevel players # Chunk priority urgency system public net.minecraft.server.level.ChunkMap$ChunkDistanceManager # Chunk debug command public net.minecraft.server.level.Ticket createdTick public net.minecraft.server.level.ServerChunkCache CHUNK_STATUSES public net.minecraft.server.level.ChunkHolder pos # Incremental chunk saving public net.minecraft.world.level.entity.PersistentEntitySectionManager storeChunkSections(JLjava/util/function/Consumer;)Z # Mending XP API public net.minecraft.world.entity.ExperienceOrb durabilityToXp(I)I public net.minecraft.world.entity.ExperienceOrb xpToDurability(I)I # Implement an API for CanPlaceOn and CanDestroy NBT values public net.minecraft.commands.arguments.blocks.BlockStateParser id # Villager Restock API public net.minecraft.world.entity.npc.Villager numberOfRestocksToday # Mob Pathfinding API public net.minecraft.world.entity.ai.navigation.PathNavigation pathFinder public net.minecraft.world.level.pathfinder.PathFinder nodeEvaluator public net.minecraft.world.level.pathfinder.Path nodes # Add more Witch API public net.minecraft.world.entity.monster.Witch usingTime # PlayerDeathEvent#getItemsToKeep public net.minecraft.world.entity.player.Inventory compartments # Missing Entity Behavior API public net.minecraft.world.entity.animal.Fox isDefending()Z public net.minecraft.world.entity.animal.Fox setDefending(Z)V public net.minecraft.world.entity.animal.Fox isFaceplanted()Z public net.minecraft.world.entity.animal.Fox setFaceplanted(Z)V public net.minecraft.world.entity.animal.Panda getEatCounter()I public net.minecraft.world.entity.animal.Panda setEatCounter(I)V public net.minecraft.world.entity.animal.Bee isRolling()Z public net.minecraft.world.entity.animal.Bee setRolling(Z)V public net.minecraft.world.entity.monster.piglin.Piglin isChargingCrossbow()Z public net.minecraft.world.entity.monster.Vex hasLimitedLife public net.minecraft.world.entity.monster.Vex limitedLifeTicks # Cook speed multipler API public net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity recipeType # Add methods to get translation keys public org.bukkit.craftbukkit.inventory.CraftMetaFirework public org.bukkit.craftbukkit.inventory.CraftMetaFirework getNBT(Lorg/bukkit/FireworkEffect$Type;)I # Vanilla command permission fixes public-f com.mojang.brigadier.tree.CommandNode requirement # Block Enderpearl Travel Exploit public net.minecraft.world.entity.projectile.Projectile cachedOwner public net.minecraft.world.entity.projectile.Projectile ownerUUID # Add missing display slots public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations toBukkitSlot(I)Lorg/bukkit/scoreboard/DisplaySlot; public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitSlot(Lorg/bukkit/scoreboard/DisplaySlot;)I # Add methods to find targets for lightning strikes public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional; # Improve CraftBlockStates public net.minecraft.world.level.block.entity.BlockEntityType validBlocks # Default entity attributes public net.minecraft.world.entity.ai.attributes.AttributeSupplier instances # Add ItemFactory#getSpawnEgg API public net.minecraft.world.item.SpawnEggItem BY_ID # Zombie API - breaking doors public net.minecraft.world.entity.monster.Zombie supportsBreakDoorGoal()Z # Add Material#hasCollision public net.minecraft.world.level.block.state.BlockBehaviour hasCollision # add per world spawn limits public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES # Optimize isValidLocation public net.minecraft.world.level.chunk.LevelChunkSection states # Player Profile API public-f net.minecraft.world.entity.player.Player gameProfile public org.bukkit.craftbukkit.profile.CraftProfileProperty public org.bukkit.craftbukkit.profile.CraftPlayerTextures public org.bukkit.craftbukkit.profile.CraftPlayerTextures copyFrom(Lorg/bukkit/profile/PlayerTextures;)V public org.bukkit.craftbukkit.profile.CraftPlayerTextures rebuildPropertyIfDirty()V public org.bukkit.craftbukkit.profile.CraftPlayerProfile getProperty(Ljava/lang/String;)Lcom/mojang/authlib/properties/Property; public org.bukkit.craftbukkit.profile.CraftPlayerProfile setProperty(Ljava/lang/String;Lcom/mojang/authlib/properties/Property;)V public org.bukkit.craftbukkit.profile.CraftPlayerProfile toString(Lcom/mojang/authlib/properties/PropertyMap;)Ljava/lang/String; public org.bukkit.craftbukkit.profile.CraftPlayerProfile equals(Lcom/mojang/authlib/properties/PropertyMap;Lcom/mojang/authlib/properties/PropertyMap;)Z public org.bukkit.craftbukkit.profile.CraftPlayerProfile hashCode(Lcom/mojang/authlib/properties/PropertyMap;)I # Flat bedrock generator settings public net.minecraft.world.level.levelgen.SurfaceRules$Condition public net.minecraft.world.level.levelgen.SurfaceRules$Context public net.minecraft.world.level.levelgen.SurfaceRules$Context blockX public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ public net.minecraft.world.level.levelgen.SurfaceRules$Context context public net.minecraft.world.level.levelgen.SurfaceRules$Context system public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource public net.minecraft.world.level.levelgen.SurfaceRules$SurfaceRule public net.minecraft.world.level.levelgen.SurfaceSystem getOrCreateRandomFactory(Lnet/minecraft/resources/ResourceLocation;)Lnet/minecraft/world/level/levelgen/PositionalRandomFactory; # Fix removing recipes public net.minecraft.world.item.crafting.RecipeManager byName # Entity powdered snow API public net.minecraft.world.entity.monster.Skeleton inPowderSnowTime # Add health methods for item entities public net.minecraft.world.entity.item.ItemEntity health # Fix riding distance statistics public net.minecraft.world.entity.player.Player checkRidingStatistics(DDD)V # Fix NotePlayEvent public org.bukkit.craftbukkit.block.data.CraftBlockData toNMS(Ljava/lang/Enum;Ljava/lang/Class;)Ljava/lang/Enum; # Stronghold seed configuration public-f net.minecraft.world.level.chunk.ChunkGenerator strongholdSeed # More Sculk Sensor API public-f net.minecraft.world.level.gameevent.vibrations.VibrationListener listenerRange # Fix custom inventory holders public-f net.minecraft.world.inventory.AbstractContainerMenu dataSlots public-f net.minecraft.world.inventory.AbstractContainerMenu remoteDataSlots # Fix falling block spawn methods public net.minecraft.world.entity.item.FallingBlockEntity (Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V # Fix cancelling ProjectileHitEvent for piercing arrows protected net.minecraft.world.entity.projectile.Projectile hitCancelled # Expose firework item directly + manually setting flight ticks public net.minecraft.world.entity.projectile.FireworkRocketEntity life # More Projectile API public net.minecraft.world.entity.projectile.FishingHook timeUntilLured