Commit graph

9 commits

Author SHA1 Message Date
Zach Brown cd6dadb8bc
Update upstreams 2016-06-15 17:43:51 -05:00
Zach Brown c442e96eb9
Update to Minecraft 1.10 2016-06-08 23:42:46 -05:00
Aikar e56bbcdcda Refactor Lighting Queue System
may help #284

Cleans up the lighting queue system, reducing diff and improving implementation.

We no longer stop chunk unloads due to lighting updates, and instead simply flush the lighting queue.
The cost of forcing the chunk (and its neighbors!) to stay loaded waiting for its
lighting work to finish is much greater than simply taking the hit and doing the work.

This change also helps reduce the diff and avoid bugs with missed diffs by removing
duplicated logic.

Also switches to a more effecient data structure (ArrayDeque instead of LinkedList) for the queue itself.
2016-05-15 18:48:39 -04:00
Aikar b59e2a51de Paper 1.9.4 Update 2016-05-12 01:01:13 -04:00
Byteflux 1d88720b2c Relocate Timings v2 patch 2016-03-24 22:04:44 -07:00
Zach Brown 30f02fe6e5 Fix the end credits toggle
I think its pretty clear that no one uses this given that it didn't work at all before
2016-03-16 02:41:38 -05:00
Zach Brown f429e9e043 Update and rebuild patches 2016-03-06 14:59:17 -06:00
Zach Brown 6287e97b6b Update for upstream changes 2016-03-03 04:07:25 -06:00
Zach Brown 99fec76702 Paper 1.9 2016-03-03 03:46:49 -06:00
Renamed from Spigot-Server-Patches/0070-Disable-spigot-tick-limiters.patch (Browse further)