Commit graph

2971 commits

Author SHA1 Message Date
Mark Vainomaa cab361600b Expose LivingEntity hurt direction 2020-12-22 23:57:07 +01:00
Shane Freeder 7ef05fbd8a Do not perform neighbour updates when using debug stick (Fixes #2134)
CB blindly drops any update flags when recording block modifications,
this causes the debug stick to blindly update neighbouring blocks on usage
in order to control this, we will special case this item, however, this
ideally should be fixed by recording the actual update flags used,
but will induce ABI breaks...

This patch also maintains the behavior of the BlockPlaceEvent, this
behavior will NOT be guaranteed in the future, however.
2020-12-22 22:45:10 +00:00
Aikar a70924789b
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
6917945f0 SPIGOT-6289: Fix setting entity equipment
2020-12-22 16:02:19 -05:00
Aikar c83a661f6e
Optimize Dynamic#get Missing Keys
get was calling toString() on every NBT object that was ever asked for an optional
key from the object to build a string for the error text.

When done on large NBT objects, this was using a ton of computation time building the
JSON representation of the NBT object.

Now we will just skip the value when 99.9999% of the time the text is never even printed.
2020-12-21 11:03:36 -05:00
Shane Freeder abca14ff96 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6f9fe1d9 #562: Add API to set equipment silently
bcddb754 SPIGOT-6256: Add method to check if the entity is in water

CraftBukkit Changes:
878b4375 #772: Add API to set equipment silently
22d7fcc9 SPIGOT-6256: Add method to check if the entity is in water
2020-12-21 07:56:22 +00:00
Bastian Oppermann d5f3458c8c
Adjust bStats data sending delay (#4914)
Many servers tend to restart at a fixed time at xx:00 which causes an
uneven distribution of requests on the bStats backend. To circumvent
this problem, this commit introduces some randomness to the initial
and second delay.
2020-12-20 15:41:00 +00:00
Simon Gardling 4e16d36e29 Fix typo in 0368-Asynchronous-chunk-IO-and-loading.patch 2020-12-19 11:52:54 +01:00
Aikar 9623b5f19c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-12-17 16:57:03 -05:00
BillyGalbreath fe5f035db7 Fix CraftSound backwards compatibility 2020-12-17 22:53:39 +01:00
MiniDigger fb36f15d6c
Let some more packets be send immediately, closes #4140 (#4896)
Signed-off-by: MiniDigger <admin@minidigger.me>
2020-12-16 17:16:03 -05:00
cakoyo ede41fe163 Emancipate more features to PlayerHandshakeEvent
* The hostname and socket address was not null when the event fired, but the event does not provide the value, the change allows plugins to use the old value.
* Since `proxyLogicEnabled` will be checked after the event fired, to check the config value will allow plugins to modify it during the event handling.

Signed-off-by: MiniDigger <admin@minidigger.me>
2020-12-16 21:52:21 +01:00
ysl3000 e7b9a478e9 Player Chunk Load/Unload Events
Co-authored-by: Mariell <proximyst@proximyst.com>
2020-12-16 20:23:35 +01:00
BillyGalbreath 1d0cfc0cc2 MC-4 Fix item position desync 2020-12-16 20:09:05 +01:00
Shane Freeder 458db6206d Limit auto recipe packets 2020-12-14 03:18:46 +00:00
Aikar 9c9583cd2b
[Auto] Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8f495b8d #564: Add method to get max world size

CraftBukkit Changes:
768d7fc2d #773: Add method to get max world size

Spigot Changes:
628435a8 #103: Add async catchers to Chunk#getEntities
2020-12-12 19:42:05 -05:00
BillyGalbreath 31ac45a0a2 Fix curing villager makes equipment disappear 2020-12-10 19:31:19 +01:00
Shane Freeder cc04948176 Tick inactive goal selectors 2020-12-09 20:31:08 +00:00
MiniDigger c19ec63941 fix 4878 by always calling events using bukkit singleton 2020-12-09 21:13:32 +01:00
BillyGalbreath 5d216be1d7
Fix MC-181190 curing zombie villager discount exploit (#4871) 2020-12-08 22:56:22 -05:00
Jake Potrebic 3dc82c2008
deprecate IllegalPacketEvent (#4867) 2020-12-07 23:51:55 -08:00
William Blake Galbreath 9a129fa99a Add #getEligibleHumans to SkeletonHorseTrapEvent 2020-12-05 15:51:56 +01:00
Mariell Hoversholm b5e23c7a62 Fix merging spawning values 2020-12-05 15:03:04 +01:00
Jake Potrebic a932e8ad75 Turn off spigot verbose world by default 2020-12-05 14:15:00 +01:00
MiniDigger 8ced89f654 Fix Delegation to vanilla chunk gen
This broke in 1.16.1, when upstream changed stuff around and introduced this delegate field.

Closes #4097
2020-12-05 13:59:18 +01:00
Jake Potrebic 684b6ea40b
fixed bug in jvm checker (#4845) 2020-12-04 19:58:24 -08:00
Kyle Wood f15abda562
Enable Multi-Release plugin jar support
Fixes #4841
2020-12-04 15:57:46 -08:00
Aikar 31a6e3f898
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5b747147e Increase outdated build delay
2020-12-03 03:37:01 -05:00
Kyle Wood eb89fd5dea
Add warning for servers not running on Java 11 2020-12-02 22:27:03 -08:00
JRoy 6859765e44 Add PlayerShearBlockEvent 2020-12-03 00:08:11 +01:00
Jake Potrebic a665c2ec02 added missing default perms 2020-12-02 23:39:58 +01:00
Professor Bloodstone 4f19b170d4 Add summary to /paper chunkinfo command 2020-12-02 23:29:18 +01:00
William Blake Galbreath cc001a73b6 Climbing should not bypass cramming gamerule 2020-12-02 23:20:09 +01:00
MiniDigger b9930b39d5 Add legacy plugin count to metrics 2020-12-02 22:23:17 +01:00
KennyTV 4729e6b906 Add more lightning API 2020-12-02 22:06:04 +01:00
KennyTV 2a44498a54 Add PlayerItemCooldownEvent 2020-12-02 21:26:12 +01:00
Anrza fd33bcee19 Add LivingEntity#clearActiveItem 2020-12-02 21:01:02 +01:00
Esophose a99e0ca050 Fix Player spawnParticle x/y/z precision loss 2020-12-02 20:40:13 +01:00
Shane Freeder 9119af508c Fix keep-spawn-loaded stopping force-loaded chunks from loading
Also, cleanup the patch a little bit
2020-12-01 13:23:44 +00:00
Ineusia ab1a7c94df Add getDestroySpeed to Block API
Co-authored-by: MiniDigger <admin@minidigger.me>
2020-11-28 23:56:34 +01:00
Josh Roy 7a154d5c50
Fix cast check (#4813) 2020-11-27 10:07:41 -08:00
Mark b8e375fc40
Expose world spawn angle (#4803) 2020-11-27 09:27:52 -08:00
Shane Freeder 43e2f13b21 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Actually rebuild patches this time...

Bukkit Changes:
19b7b7bd #561: Add clear weather World API
5929c808 #552: Add the ability to retrieve hit, step, fall, and other sounds from blocks.

CraftBukkit Changes:
e1ebdd92 #771: Add clear weather World API
424598d2 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
2020-11-25 23:49:06 +00:00
Shane Freeder 0faaa7da92 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
19b7b7bd #561: Add clear weather World API
5929c808 #552: Add the ability to retrieve hit, step, fall, and other sounds from blocks.

CraftBukkit Changes:
e1ebdd92 #771: Add clear weather World API
424598d2 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
2020-11-25 23:45:25 +00:00
stonar96 83f377be8b
Preserve order and allow multiple equal blocks in hidden-blocks of Anti-Xray (#4072)
* Preserve order of hidden-blocks in Anti-Xray

This small change allows to specify and predict the order in which
Anti-Xray uses the hidden-blocks in engine-mode 2. The order is
preserved as specified in the hidden-blocks list. This can be useful,
for example, when adding air to the hidden-blocks to predict which fake
ores should be exposed to fake air.

* Allow to add equal blocks multiple times to hidden-blocks

This adds the ability to add equal blocks multiple times to the
hidden-blocks of Anti-Xray in engine-mode 2. Thus it is possible to give
certain blocks different priorities in Anti-Xray. For example if air and
diamond_ore are added twice, the obfuscated chunk will contain twice as
many air and diamond_ore blocks as other blocks in the list.
2020-11-24 08:59:04 -08:00
SuperCoder7979 821ce25d95 Significantly improve performance of the end generation
This patch implements a noise cache for the end which significantly reduces the computation time of generation. This results in about a 3x improvement.

Original code by SuperCoder7979 and Gegy in Lithium, licensed under LGPL-3.0 (Source: https://github.com/jellysquid3/lithium-fabric)

Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: Dylan Xaldin <Puremin0rez515@gmail.com>
Co-authored-by: pop4959 <pop4959@gmail.com>
2020-11-19 21:02:08 +01:00
jmp 2b2e4fd65d Add Wandering Trader spawn rate config options 2020-11-19 20:41:14 +01:00
Aikar 7263cbca77
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-11-19 14:11:59 -05:00
jmp 1c63aff6d9 Villager resetOffers API 2020-11-19 20:09:54 +01:00
Mariell Hoversholm 8d8d74a5f5 Patch 2 references an invalid variable 2020-11-19 19:49:59 +01:00
Gabscap 7ae47d4eb3
[CI-SKIP] Remove Waving banner fix (#4786)
Mojang fixed it in MC-63720
2020-11-19 10:15:16 -05:00