Commit graph

7 commits

Author SHA1 Message Date
Hudson acc7e2172b revert changes to disabled plugins and scheduler.
sorry for messy commit,doing via tablet on ssh
md_5
2013-04-03 02:20:29 -05:00
md_5 dda49a9d05 Update to latest CB upstream. 2013-03-25 19:04:51 +11:00
md_5 a028c277bf Bump thread safety patch up. 2013-03-23 17:56:28 +11:00
md_5 ec3ddef746 Migrate the crop fixes by @Aikar to the core patch. 2013-03-23 10:08:09 +11:00
md_5 3f493d0785 Add per world view distance which got lost along the way. 2013-03-23 09:55:21 +11:00
Aikar e9950b70d3 Overhaul to Timings and Entity Activation Range
This greatly extends the timings improvements I've done in recent commits, and brings timings to fully cover the entire tick.
The timings system also now tracks when specific timings causes the server to lose TPS.
The timings are also able to be turned on "on demand", meaning you do not need to restart the server to enable them.

This commit also overhauls the Entity Activation Range feature, fixing bugs, adding more immunities, and improving the performance of it.
It also fixes a regression with a recent Spigot commit that broke the entire Entity Activation Range feature.

This commit had to move the Tick Loop patch before timings because there was a change done there to time the entire tick, so lots of renames.

These 2 commits had to be bundled together to simplify applying them and reduce redundant conflict resolution.
2013-02-27 07:29:33 +11:00
md_5 421ce6cf7d Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
Renamed from CraftBukkit-Patches/0020-Reduce-number-of-LivingEntity-collision-checks.patch (Browse further)