Commit graph

7 commits

Author SHA1 Message Date
Shane Freeder 7e6db27085 Aim towards real 1.14 2019-04-25 07:53:51 +01:00
Shane Freeder 6c3f04049d Initial work on 1.14 pre-5 2019-04-23 10:35:52 +01:00
Zach Brown b963196ed5
Default nether void damage to off and allow that 2019-04-05 01:27:37 -04:00
Zach Brown 401cd58e70
Allow configurable nether void height damage
Fixes GH-1804
2019-04-05 01:09:32 -04:00
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00
Aikar 4f7a858bd6
Merge pull request #1248
c2d29a73 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Shane Freeder 84c98c2ba8
NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Renamed from Spigot-Server-Patches/0037-Configurable-mob-spawner-tick-rate.patch (Browse further)