Commit Graph

64 Commits

Author SHA1 Message Date
Aikar 52cf890602
Remove some old removed 1.14 patches that are never going to be needed (fixed/already applied) 2020-04-02 00:42:15 -04:00
Omer Uddin 35472de2bc Port activation range improvement patch (#2763) 2020-01-20 15:54:57 +00:00
Omer Uddin 4151617d29 Update no chunk loads for hoppers and double chests patch (#2777) 2020-01-09 21:11:19 -06:00
Omer Uddin 3f5564f1bc Port Optimize-Hoppers.patch to 1.15 (#2765)
* port patch

* fix hoppers eating items
2019-12-22 02:28:35 +00:00
Shane Freeder 3cd952e225
Yank 0417-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch
Currently causing leaks
2019-12-16 19:02:26 +00:00
Shane Freeder c47cf32c7c
Restore 0129-Optimize-World.isLoaded-BlockPosition-Z.patch 2019-12-16 02:58:14 +00:00
Shane Freeder 16071c7e1a
Remove applied oversized chunks patch 2019-12-16 02:50:21 +00:00
Shane Freeder cd499c92a1
Restore Use-getChunkIfLoadedImmediately-in-places.patch 2019-12-16 02:47:46 +00:00
Callahhh 7986f57e5d Bring back Reduce-sync-loads.patch (#2761) 2019-12-16 01:43:21 +00:00
Omer Uddin a133980223 port PlayerLaunchProjectileEvent patch to 1.15 (#2758) 2019-12-15 18:25:10 +00:00
Omer Uddin f3c55f239a port TE chunk lookup patch to 1.15 (#2757) 2019-12-15 18:17:16 +00:00
Shane Freeder 7dbceea208
Restore zero-tick farms fix
They no longer directly call the tick method, so, one step forward...
2019-12-13 22:48:40 +00:00
Shane Freeder 55944bc6ff
Revert "Drop fix zero-tick farms (Fixes #2736)"
This reverts commit 3b93c5b112.
2019-12-13 22:41:00 +00:00
Shane Freeder 3b93c5b112
Drop fix zero-tick farms (Fixes #2736)
Fixed by mojang in 1.15, farm blocks are no longer in the next tick list

Also, add hopper optimization patch to the removed folder
2019-12-13 21:53:20 +00:00
MiniDigger bd93836d4c Nuke IOWorker, make stuff compile (#2733)
* remove removed patch cause its not removed anymore

* Nuke IOWorker, oh, and also make it compile

* synchronize writes properly

* Remove note about IOWorker
2019-12-13 13:46:45 +00:00
Shane Freeder b0dc983f21
More progression on patches 2019-12-12 21:01:16 +00:00
MiniDigger 44d032f1e9 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 16:20:43 +00:00
Zach Brown 01de058bf2
Little more progress
Keep getting interrupted so not as much as I'd like :(
2019-12-11 20:48:34 -06:00
MiniDigger b00d871009 Patches 100-260 (#2729) 2019-12-11 17:43:22 -06:00
Zach Brown f2ed239ead
More progress 2019-12-10 22:01:17 -06:00
Omer Uddin 6ccf0bda3b Reimplement hopper optimization patch (#2388)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2019-08-07 19:08:22 +01:00
Spottedleaf 9fe63a1673 Update to 1.14.4 (#2333) 2019-07-19 23:01:24 -05:00
kickash32 fa726c3f76 Create 0402-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
delete old patch

Comment didn't make sense

Use original header

use original date in header
2019-07-13 13:38:22 -07:00
Spottedleaf ad757f967d
Delete 0335-Anti-Xray.patch 2019-06-25 22:14:23 -07:00
Shane Freeder 844eb92abf
Revert "Optimize Persistent Data loading" (Fixes #2229) 2019-06-25 05:14:30 +01:00
Zach Brown eee4bcaec2
[CI-SKIP] Delete handled removed patches 2019-06-22 13:19:26 -05:00
Shane Freeder c2aec55dce
remove old patch from removed 2019-05-24 11:21:50 +01:00
Spottedleaf 89a1469d3f Resolve memory leak involving TileEntities
Their chunk is set to null before removal, so we kept them around.
2019-05-14 17:19:58 -05:00
Spottedleaf e9439e7655 It compiles 2019-05-06 12:30:27 -07:00
Spottedleaf fede947c28 More 1.14 patches
now we can rebase
2019-05-05 10:19:34 -07:00
Spottedleaf 1fee2081f1 Correct patches 2019-05-05 04:33:40 -07:00
Shane Freeder df6c35d757 Even more patches for 1.14 2019-04-30 02:20:24 +01:00
Spottedleaf 9d3524b908 More 1.14 patches 2019-04-28 20:14:31 -07:00
Spottedleaf b4b181a1fb
More 1.14 work 2019-04-27 17:35:50 -04:00
Spottedleaf 36873bf2d6 More 1.14 updates (#1995) 2019-04-26 23:05:36 -04:00
Shane Freeder 818e88dbc5 More work for 1.14 2019-04-26 02:24:00 +01:00
Shane Freeder 7e6db27085 Aim towards real 1.14 2019-04-25 07:53:51 +01:00
Shane Freeder 9c79f489ed Don't try to read the data outside of the try-catch 2019-04-15 05:09:57 +01:00
Aikar 5599e43ca4
[CI-SKIP] Move removed patches back down a level
We shouldn't ever be dropping API anyways.
Dropped Async Chunk load v1 since its useless now
Added scheduler decompile fixes incase we do end up needing them
2018-09-01 15:39:16 -04:00
Colin Godsey fdd92dc143 Re-add Configurable speed for water flowing over lava
Closes GH-1227
2018-08-25 22:57:30 -04:00
Aikar 4816b3fa16
[CI-SKIP] Remove old optimize hopper patch from removed 2018-08-18 18:31:29 -04:00
Aikar 62a5faf378
[CI-SKIP] Remove some unneeded patches from removed folder
illegal packet concept is gone
hoppers was old version, newer version was under diff file name
jungle appears completely different and inapplicable now
invalid stats was already re-applied
2018-08-18 16:18:55 -04:00
Aikar 4d3db05d2c
[CI-SKIP] Patch of progress on async chunkload, delay until 1.13.1
Do not even try to use this. It's seriously not ready.

1.13.1 changes a lot of stuff here, so i'm going to wait until that
to resume this work.
2018-07-26 01:28:53 -04:00
Aikar 230b8d4258
Merge pull request #1256
bfbd24c5 Fix decompile error (Hugo Manrique)
1f5d23d9 Re-add Vanished players don't have rights patch (Hugo Manrique)

* pull/1256/head:
  Fix decompile error
  Re-add Vanished players don't have rights patch
2018-07-25 19:41:35 -04:00
Aikar c280d84172
Update upstream and remove hopper patch for #1270 2018-07-25 01:11:08 -04:00
Hugo Manrique 1f5d23d96d
Re-add Vanished players don't have rights patch 2018-07-24 20:15:57 +02:00
Aikar 3ad50727b9
Merge pull request #1254
0fbf3e77 Re-add Option to prevent armor stands from doing entity lookups (Hugo Manrique)

* pull/1254/head:
  Re-add Option to prevent armor stands from doing entity lookups
2018-07-23 20:22:51 -04:00
Aikar 56d4a0e1fe
rebuild patch and delete unused 2018-07-23 20:16:48 -04:00
Shane Freeder 4608731dca
Update S
Also drop a few patches which are no longer needed/already merged in.
2018-07-23 18:21:07 +01:00
Hugo Manrique 0fbf3e775d
Re-add Option to prevent armor stands from doing entity lookups
Remove old patch
2018-07-23 16:04:03 +02:00