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2 commits

Author SHA1 Message Date
Aikar 8fa6448620 Fix logic error with living entity collision reduction.
The previous version missed the entire point of the change and made it only skip collision on NON living entities... which is not often at all.

It was meant to only Skip Living->Living, or else we won't get any gain...
2013-02-20 07:28:58 +11:00
md_5 277b59e4b9 Update POM changes to individual patches. 2013-02-03 09:38:54 +11:00
Renamed from CraftBukkit-Patches/0021-Reduce-number-of-LivingEntity-collision-checks.patch (Browse further)