Commit graph

184 commits

Author SHA1 Message Date
Byteflux 111ed5569b Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux d3a270e365 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown 6b6eb8f7f7 Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown b537fcb6cd Rebuild a patch for upstream changes 2015-06-07 15:51:24 -05:00
Zach Brown 55b35d8a6f Rebuild patches 2015-06-06 12:15:22 -05:00
Byteflux f6bd873c1d Update to 1.8.7 2015-06-05 05:45:30 -07:00
Byteflux d6fa7c2b99 FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux e82e438855 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux d75469a33d Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux 9420859807 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux a5158e4b5c Fix another structure generator NPE 2015-06-02 02:13:19 -07:00
Byteflux 4bd0540daa Fix NPE when disabling certain structure generators 2015-06-02 01:47:50 -07:00
Byteflux 1a53596cb0 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee a34f61611b Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux 3cf6c48811 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown 9ac5394f72 Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown 233814297b Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown 31fe931194 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
Zach Brown 32f10ee552 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark 7752c5973f Configurable end credits when leaving the end 2015-05-28 20:30:05 -05:00
Zach Brown efaef117d3 Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Zach Brown dfdbaa3bd8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown ebb90ceeae Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown d69690af14 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Zach Brown 51360537c1 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00
Jedediah Smith 06c96d094f Fix jar being shaded multiple times 2015-05-18 19:06:27 -05:00
Zach Brown 41cc0debed Re-enable Metrics so that we can better understand our userbase 2015-05-18 19:03:24 -05:00
Zach Brown 4c8a717466 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Zach Brown 07ff818e53 Rebuild patches 2015-05-10 19:24:52 -05:00
Zach Brown 9012499383 Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Zach Brown d167eb42de Fix a typo in the server POM 2015-05-03 16:28:13 -05:00
Isaac Moore 4651b50153 Add PlayerLocaleChangeEvent 2015-04-27 21:44:11 -05:00
Zach Brown 0348f3fb5e Rebuild patch for update 2015-04-21 17:29:36 -05:00
Zach Brown 6c710c1692 Rebuild a patch for an upstream merge 2015-04-18 16:00:48 -05:00
Zach Brown 8022d678b3 Fix the repo's patches because I can't merge things today
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:50:17 -05:00
Byteflux 1fba83469e Toggleable player crits 2015-04-18 15:10:26 -05:00
Byteflux b0095e91dc Optimize draining 2015-04-18 15:08:52 -05:00
Byteflux 80aba79938 Async Lighting 2015-04-18 15:02:39 -05:00
Byteflux 0b6c6c3725 Configurable tickNextTickListCap bypass for redstone 2015-04-18 14:53:02 -05:00
Byteflux 69337ef9ee Fix remove-unloaded.enderpearls option not being respected 2015-04-18 14:48:55 -05:00
Byteflux 8bd77dff5a Add FallingBlock source location API 2015-04-18 14:46:35 -05:00
Zach Brown 83fc0d21e7 Rebuild patches 2015-04-16 15:38:30 -05:00
Zach Brown e62cf21c8f Rebuild patches 2015-04-13 15:48:16 -05:00
Zach Brown 9a77c8ec95 Always tick falling blocks - Exclude from EAR 2015-04-10 18:07:59 -05:00
Zach Brown 232c6f8387 Patch rebuild 2015-04-08 22:47:58 -05:00
Zach Brown 0091c86379 Rebuild patch 2015-04-06 17:29:04 -05:00
Roman Alexander 5a49816bef How about we actually make that tickNextTickList cap configurable
*glances at Z*
2015-03-24 18:28:50 -05:00
Zach Brown 7cbda258cc Allow users to configure the tickNextTickList cap 2015-03-23 14:40:52 -05:00
Zach Brown d22f14e933 Rebuild patches 2015-03-23 14:23:25 -05:00
Zach Brown f1c39a0f62 Remove patch that kept the player on world changes 2015-03-20 21:39:37 -05:00