Commit graph

886 commits

Author SHA1 Message Date
Zach Brown 80b1308735 Update and rebuild patches 2016-03-12 13:52:49 -06:00
Techcable 752452373d Handle static methods 2016-03-12 09:43:39 -07:00
Zach Brown 244196f8cb Rebuild some patches 2016-03-12 00:40:16 -06:00
Techcable 386693ee50 Use ASM for event execution
Reflection (although highly optimized), has noticable overhead.
It also creates noticable GC overhead by allocating arrays with arguments, as @Aikar has said.

Based on WaterfallMC/Waterfall@1692934370

Merge pull request #45 from Techcable/feature/asm-executors
2016-03-12 00:26:02 -06:00
Techcable b4bf59de2e Improve Paper's version checking system
Will now check commit hashes from this repo as a fallback when it is unable to find a build from our CI server. Because not everyone uses it directly
2016-03-11 22:30:43 -06:00
Zach Brown e208ee6102 Update patch numbers for PR merges 2016-03-09 19:48:14 -06:00
Zach Brown b4e8b79728 Merge pull request #73 from kashike/feature/you-are-very-resourceful-you-know-yes-you-are-very-resourceful-yes 2016-03-09 19:45:55 -06:00
kashike 9216a46316 Add more complete resource pack API 2016-03-08 22:24:16 -08:00
kashike a8ecaee65f Add methods for working with arrows stuck in living entities 2016-03-08 21:11:46 -08:00
kashike 9a9033c6c1 Add BaseComponent sendMessage methods to CommandSender 2016-03-08 13:16:54 -08:00
Zach Brown a54fb8d270 Silence BeaconEffectEvent, swallow exception in version checking 2016-03-03 04:48:46 -06:00
Zach Brown 6287e97b6b Update for upstream changes 2016-03-03 04:07:25 -06:00
Zach Brown 99fec76702 Paper 1.9 2016-03-03 03:46:49 -06:00
Joseph Hirschfeld 010c651473 Add exception reporting events 2016-03-03 03:46:48 -06:00
Aikar 4c5668268b Fix ServerListPingEvent flagging as Async 2016-03-03 03:46:48 -06:00
Aikar 0ba78fc192 Make Timings use less passes in its benchmark 2016-03-03 03:46:48 -06:00
Techcable dcad4c6ea7 Improve title API
Uses title objects instead of individual update methods
2016-03-03 03:46:48 -06:00
Zach Brown 2a67f0182f Proper maven repo details 2016-02-21 04:12:03 -06:00
Jedediah Smith ee63dbebdc Player Tab List and Title APIs 2016-02-16 20:01:30 -06:00
Zach Brown 52398f034c Move bungeecord chat APIs out of spigot subclasses 2016-02-16 19:55:05 -06:00
Zach Brown 2eb853b0af There wasn't anything here
http://i.imgur.com/AxtzziK.gif
2016-02-15 20:10:47 -06:00
DemonWav 9c166f741d Fix tab completeion ignoring the old non-location tab complete
Closes GH-28
2016-02-15 19:52:53 -06:00
Zach 7bea05be51 Merge pull request #27 from kashike/feature/commandmap
Expose server CommandMap
2016-02-15 12:07:29 -06:00
kashike edc2cd686e Expose server CommandMap 2016-02-15 07:13:16 -08:00
Zach Brown 577418ea75 Ignore version formatting errors
We have so many random strings around at the moment this will be better for now
2016-02-15 08:31:45 -06:00
Zach Brown 2cf460f29e Update version handling for our new build system
CC GH-19
2016-02-15 06:02:47 -06:00
Aikar afde4c2f8b Automatically disable plugins that fail to load 2016-02-13 19:41:55 -06:00
Nik Gil b9d98ad6e8 Make EntityDismountEvent Cancellable 2016-02-01 23:57:27 -07:00
Zach Brown 43876bb104 Squash these tab complete patches 2016-01-31 17:00:30 -06:00
DemonWav 00f91edaec Fix infinite recursion with plugin tab completers
Make block location tab completion be a per-world configurable value
2016-01-31 01:21:47 -06:00
DemonWav 7a0c30a707 Add Location support to tab-completes
This is a feature in vanilla Minecraft that has somehow been missing from CraftBukkit for years
2016-01-30 19:20:18 -06:00
Zach Brown 972d71a30b Squash Java 8 patches into pom changes patches 2016-01-29 02:51:53 -06:00
Zach Brown 861d6c6247 Java 8 javadoc lint bypass. Until we can fix this properly (massive patch for old bukkit ???!?!?!?!) this will have to do 2016-01-21 17:39:56 -06:00
Literallie 5faccece77 Fix JavaDoc errors introduced in Timings v1 2016-01-21 17:32:34 -06:00
Zach Brown 85dd26898d Migrate timings classes to new package 2016-01-10 01:33:27 -06:00
Zach Brown 9af2ba76ad Just a bit more information for those skript classes 2016-01-10 01:08:22 -06:00
Zach Brown 414a748893 Skript event executor classes do not have an enclosing method 2016-01-09 18:43:35 -06:00
Zach Brown 9172103531 Migrate PaperSpigot to Timings version 2 2016-01-09 00:32:38 -06:00
Zach Brown e9c23b0c38 Require Java 8 - Tell your shitty hosts to update 2016-01-09 00:13:58 -06:00
Steve Anton 5063a0613d Add PlayerInitialSpawnEvent 2015-12-22 22:06:43 -06:00
Zach Brown ea565eff61 Rebuild patches 2015-09-18 20:44:37 -05:00
Zach Brown f243a4024d Remove several broken or unnecessary patches.
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown 0febdc8b44 Rebuild patches 2015-08-02 01:56:08 -05:00
Zach Brown 881dfe09c2 Update PaperSpigot to 1.8.8 2015-07-27 17:26:21 -05:00
Byteflux 83aa27a29d Add javadocs to BeaconEffectEvent 2015-07-23 21:41:35 -07:00
Byteflux 7d9632e328 Add BeaconEffectEvent 2015-07-23 12:57:12 -07:00
Byteflux 16ab69f11b Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable 23f4ae7bbd Add PlayerMicroMoveEvent 2015-07-23 04:30:13 -07:00
Byteflux 8de3946478 Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux c17e209dc1 Rebuild patches 2015-07-14 08:59:57 -07:00
Byteflux 7f032d52e6 Add player view distance API 2015-07-01 01:01:42 -07:00
Zach Brown 5d7c5da500 Rebuild patches 2015-06-20 22:05:36 -05:00
Zach Brown 6b6eb8f7f7 Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Byteflux f6bd873c1d Update to 1.8.7 2015-06-05 05:45:30 -07:00
Zach Brown a193a0a898 Rebuild patch 2015-05-28 20:38:53 -05:00
Zach Brown efaef117d3 Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Zach Brown dfdbaa3bd8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown d69690af14 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Zach Brown 4c8a717466 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Zach Brown 9012499383 Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Isaac Moore 4651b50153 Add PlayerLocaleChangeEvent 2015-04-27 21:44:11 -05:00
Byteflux 8bd77dff5a Add FallingBlock source location API 2015-04-18 14:46:35 -05:00
Zach Brown 78fa2af57a Update PaperSpigot to Minecraft 1.8.3 2015-03-08 05:17:04 -05:00
Zach Brown b7ea61e56b Fix parent warning in PaperSpigot-API... and rebuild other patches 2015-01-11 01:10:11 -06:00
Zach Brown 6c95b61fd5 Rebuild patches for upstream changes 2015-01-06 22:13:40 -06:00
Zach Brown 9ba61a6dd0 Update version checking patch 2014-12-28 16:37:21 -06:00
Zach Brown e74ba3a4ec Check PaperSpigot versions with the /ver command 2014-12-27 17:21:50 -06:00
Zach Brown ed8119ad4d Rebuild our patches for upstream changes 2014-12-18 17:35:10 -06:00
Zach Brown 11b53f20cf Rebuild our patches for upstream changes 2014-12-14 16:25:11 -06:00
Zach Brown 8326a255d5 Update our patches for upstream changes 2014-12-09 20:08:12 -06:00
Zach Brown 9d7fbd476f Update our patches for the latest changes
/ver is no longer useless! Meaninful version tracking yay!
2014-12-02 00:45:25 -06:00
Aikar 2a326d9446 Add TNT source location API 2014-11-30 22:58:51 -06:00
Zach Brown 99e3002266 Regen our patches 2014-11-30 16:21:39 -06:00
Zach Brown de86706b70 Update PaperSpigot to Minecraft 1.8 2014-11-28 15:01:21 -06:00
Aikar b697c4d506 Add Async Chunk Load API 2014-11-28 14:19:09 -06:00
Aikar 25c5c2cb16 Implement performance improvements from the EMC-CraftBukkit fork
See the individual patch files for more details
2014-11-28 14:19:09 -06:00
Zach Brown 4555490e4b Remove 1.8 blocks/items patches
For those interested in these features, you can continue to use these patches in your own builds or use a plugin, such as Carbon, to add them
2014-11-28 14:19:09 -06:00
Zach Brown 39fef35e10 Rebuild an API patch we missed 2014-11-28 14:19:09 -06:00
Zach Brown e60db6a306 Add a few 1.8 features/blocks/items/whatever 2014-11-28 14:19:08 -06:00
Zach Brown 15b553bed3 Update from upstream SpigotMC
Fix double plants having the incorrect top half SpigotMC/Spigot@377b69d787
Fix boats thinking that they were always on land for 1.8 clients SpigotMC/Spigot@4a083f819e
Correct the action used in updateGamemode. this isn't used by the ser... SpigotMC/Spigot@face904a9a
Allow the updated version of protocollib to be enabled SpigotMC/Spigot@4614a615cc
2014-11-28 14:19:07 -06:00
Minecrell 85eb25863a Fix ProtocolLib compatibility 2014-11-28 14:19:07 -06:00
Zach Brown c777f40058 Update from upstream SpigotMC
Add unbreakable API to item meta SpigotMC/Spigot@b1af008222
Configure how often EntityHangings calculate if they should die. SpigotMC/Spigot@ac6e1fc32d
Copy ItemStacks in DataWatcher to prevent ConcurrentModificationExcep… SpigotMC/Spigot@2af28ffbd1
Add the spigot.yml into the timings paste SpigotMC/Spigot@d61f38bd58

Note: This commit moves the entity-hanging tick into Spigot's spigot.yml and out of our paper.yml
2014-08-25 16:33:18 -05:00
drXor d95ac585d4 Configurable hanging tick
EntityHangings make a somewhat extensive calculation ever 100 ticks to check if they should die (obstruction etc). This patch makes this magic number configurable, allowing server owners to pick how often they want EntityHangings (e.g. ItemFrames) to tick. Higher values may provide a performance boost for Hanging-heavy servers.
2014-08-09 17:28:09 -05:00
Jedediah Smith 9fdc6b05f9 Add player affects spawning API
Test plugin here: https://github.com/Zbob750/AffectsSpawning
I believe this originated with SportBukkit, slightly modified for our (and potentially upstream's) usage
2014-08-08 23:27:47 -05:00
Zach Brown dc3ae42b52 Stop using spigotmc.org as a redirect for timings 2014-07-28 03:29:08 -05:00
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00