diff --git a/Spigot-Server-Patches/0478-Don-t-run-entity-collision-code-if-not-needed.patch b/Spigot-Server-Patches/0478-Don-t-run-entity-collision-code-if-not-needed.patch new file mode 100644 index 000000000..a691a1316 --- /dev/null +++ b/Spigot-Server-Patches/0478-Don-t-run-entity-collision-code-if-not-needed.patch @@ -0,0 +1,33 @@ +From be8abb1580a4643fcce69623df15c78f6cbd0e12 Mon Sep 17 00:00:00 2001 +From: Spottedleaf +Date: Wed, 15 Apr 2020 17:56:07 -0700 +Subject: [PATCH] Don't run entity collision code if not needed + +Will not run if max entity craming is disabled and +the max collisions per entity is less than or equal to 0 + +diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java +index ad474500e..dfb9421a1 100644 +--- a/src/main/java/net/minecraft/server/EntityLiving.java ++++ b/src/main/java/net/minecraft/server/EntityLiving.java +@@ -2663,10 +2663,16 @@ public abstract class EntityLiving extends Entity { + protected void doTick() {} + + protected void collideNearby() { ++ // Paper - start don't run getEntities if we're not going to use its result ++ int i = this.world.getGameRules().getInt(GameRules.MAX_ENTITY_CRAMMING); ++ if (i <= 0 && world.paperConfig.maxCollisionsPerEntity <= 0) { ++ return; ++ } ++ // Paper - end don't run getEntities if we're not going to use its result + List list = this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this)); + + if (!list.isEmpty()) { +- int i = this.world.getGameRules().getInt(GameRules.MAX_ENTITY_CRAMMING); ++ // Paper - move up + int j; + + if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) { +-- +2.25.1 +