Don't register standing or wall banner, and daylight detector inverted

Cause client crashes, likely because they arent ticking yet
This commit is contained in:
Zach Brown 2014-09-10 20:49:42 -05:00
parent c1d8afce9b
commit b543551365

View file

@ -1,4 +1,4 @@
From ffe49c3d17d1d1fb36e483d72f25c20684bd25a9 Mon Sep 17 00:00:00 2001
From 35fc47f5ef31cf675667041464cecd794ffaa74e Mon Sep 17 00:00:00 2001
From: Zach Brown <Zbob750@live.com>
Date: Sun, 7 Sep 2014 15:45:58 -0500
Subject: [PATCH] Implement a few 1.8 features
@ -6,7 +6,7 @@ Subject: [PATCH] Implement a few 1.8 features
Blocks, items, few odds and ends
diff --git a/src/main/java/net/minecraft/server/Block.java b/src/main/java/net/minecraft/server/Block.java
index 24e84d6..8c50956 100644
index 24e84d6..af51fc6 100644
--- a/src/main/java/net/minecraft/server/Block.java
+++ b/src/main/java/net/minecraft/server/Block.java
@@ -21,6 +21,7 @@ public class Block {
@ -26,7 +26,7 @@ index 24e84d6..8c50956 100644
REGISTRY.a(152, "redstone_block", (new BlockRedstone(MaterialMapColor.f)).c(5.0F).b(10.0F).a(j).c("blockRedstone").d("redstone_block"));
REGISTRY.a(153, "quartz_ore", (new BlockOre()).c(3.0F).b(5.0F).a(i).c("netherquartz").d("quartz_ore"));
REGISTRY.a(154, "hopper", (new BlockHopper()).c(3.0F).b(8.0F).a(f).c("hopper").d("hopper"));
@@ -278,12 +279,44 @@ public class Block {
@@ -278,12 +279,45 @@ public class Block {
REGISTRY.a(162, "log2", (new BlockLog2()).c("log").d("log"));
REGISTRY.a(163, "acacia_stairs", (new BlockStairs(block1, 4)).c("stairsWoodAcacia"));
REGISTRY.a(164, "dark_oak_stairs", (new BlockStairs(block1, 5)).c("stairsWoodDarkOak"));
@ -44,9 +44,10 @@ index 24e84d6..8c50956 100644
REGISTRY.a(174, "packed_ice", (new BlockPackedIce()).c(0.5F).a(k).c("icePacked").d("ice_packed"));
REGISTRY.a(175, "double_plant", new BlockTallPlant());
+ // PaperSpigot start - More new 1.8 blocks
+ REGISTRY.a(176, "standing_banner", (new BlockStationary(Material.WOOL)).c(1.0F).a(f).c("banner"));
+ REGISTRY.a(177, "wall_banner", (new BlockStationary(Material.WOOL)).c(1.0F).a(f).c("banner"));
+ REGISTRY.a(178, "daylight_detector_inverted", new BlockDaylightDetector(true));
+ // Yank TEs as they cause the client to crash at this time
+ //REGISTRY.a(176, "standing_banner", (new BlockStationary(Material.WOOL)).c(1.0F).a(f).c("banner"));
+ //REGISTRY.a(177, "wall_banner", (new BlockStationary(Material.WOOL)).c(1.0F).a(f).c("banner"));
+ //REGISTRY.a(178, "daylight_detector_inverted", new BlockDaylightDetector(true));
+ Block block12 = (new BlockSandStone()).a(i).c(0.8F).c("redSandStone");
+ REGISTRY.a(179, "red_sandstone", block12);
+ REGISTRY.a(180, "red_sandstone_stairs", (new BlockStairs(block12, 0).c("stairsRedSandStone")));