Add and implement cancellable TargetHitEvent for when Target Blocks are hit by Projectiles

This commit is contained in:
jmp 2020-11-26 00:30:08 -08:00 committed by Mariell
parent 0507b5d7f6
commit 8ccb7fd679
2 changed files with 130 additions and 0 deletions

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@ -0,0 +1,81 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: jmp <jasonpenilla2@me.com>
Date: Wed, 25 Nov 2020 23:21:32 -0800
Subject: [PATCH] Add TargetHitEvent API
diff --git a/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..cc067ae118af9957b1b9f5c8d45f63f9154f4942
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
@@ -0,0 +1,69 @@
+package io.papermc.paper.event.block;
+
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockFace;
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.ProjectileHitEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a Target Block is hit by a projectile.
+ * <p>
+ * Cancelling this event will stop the Target from emitting a redstone signal,
+ * and in the case that the shooter is a player, will stop them from receiving
+ * advancement criteria.
+ */
+public class TargetHitEvent extends ProjectileHitEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancelled;
+ private int signalStrength;
+
+ public TargetHitEvent(@NotNull Projectile projectile, @NotNull Block block, @NotNull BlockFace blockFace, int signalStrength) {
+ super(projectile, null, block, blockFace);
+ this.signalStrength = signalStrength;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancelled) {
+ this.cancelled = cancelled;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ /**
+ * Gets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @return the strength of the redstone signal to be emitted
+ */
+ public int getSignalStrength() {
+ return signalStrength;
+ }
+
+ /**
+ * Sets the strength of the redstone signal to be emitted by the Target block
+ *
+ * @param signalStrength the strength of the redstone signal to be emitted
+ */
+ public void setSignalStrength(int signalStrength) {
+ if (signalStrength < 0 || signalStrength > 15) {
+ throw new IllegalArgumentException("Signal strength out of range (" + signalStrength + "), must be in range [0,15]");
+ }
+ this.signalStrength = signalStrength;
+ }
+}

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@ -0,0 +1,49 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: jmp <jasonpenilla2@me.com>
Date: Wed, 25 Nov 2020 23:20:44 -0800
Subject: [PATCH] Implement TargetHitEvent
diff --git a/src/main/java/net/minecraft/server/BlockTarget.java b/src/main/java/net/minecraft/server/BlockTarget.java
index 23b298577d8a60ca241abc228732f66ebbe7a7b1..642d7c14bc404d94c8a4f551b984fe235a3816eb 100644
--- a/src/main/java/net/minecraft/server/BlockTarget.java
+++ b/src/main/java/net/minecraft/server/BlockTarget.java
@@ -1,5 +1,6 @@
package net.minecraft.server;
+import io.papermc.paper.event.block.TargetHitEvent; // Paper - Need to import because 'io' class exists in nms
import java.util.Random;
public class BlockTarget extends Block {
@@ -14,6 +15,10 @@ public class BlockTarget extends Block {
@Override
public void a(World world, IBlockData iblockdata, MovingObjectPositionBlock movingobjectpositionblock, IProjectile iprojectile) {
int i = a((GeneratorAccess) world, iblockdata, movingobjectpositionblock, (Entity) iprojectile);
+ // Paper start
+ }
+ private static void awardTargetHitCriteria(IProjectile iprojectile, MovingObjectPositionBlock movingobjectpositionblock, int i) {
+ // Paper end
Entity entity = iprojectile.getShooter();
if (entity instanceof EntityPlayer) {
@@ -29,6 +34,20 @@ public class BlockTarget extends Block {
int i = a(movingobjectpositionblock, movingobjectpositionblock.getPos());
int j = entity instanceof EntityArrow ? 20 : 8;
+ // Paper start
+ if (entity instanceof IProjectile) {
+ final IProjectile projectile = (IProjectile) entity;
+ final org.bukkit.craftbukkit.block.CraftBlock craftBlock = org.bukkit.craftbukkit.block.CraftBlock.at(generatoraccess, movingobjectpositionblock.getBlockPosition());
+ final org.bukkit.block.BlockFace blockFace = org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(movingobjectpositionblock.getDirection());
+ final TargetHitEvent targetHitEvent = new TargetHitEvent((org.bukkit.entity.Projectile) projectile.getBukkitEntity(), craftBlock, blockFace, i);
+ if (targetHitEvent.callEvent()) {
+ i = targetHitEvent.getSignalStrength();
+ awardTargetHitCriteria(projectile, movingobjectpositionblock, i);
+ } else {
+ return i;
+ }
+ }
+ // Paper end
if (!generatoraccess.getBlockTickList().a(movingobjectpositionblock.getBlockPosition(), iblockdata.getBlock())) {
a(generatoraccess, iblockdata, i, movingobjectpositionblock.getBlockPosition(), j);
}