diff --git a/Spigot-Server-Patches/0539-Fix-missing-chunks-due-to-integer-overflow.patch b/Spigot-Server-Patches/0539-Fix-missing-chunks-due-to-integer-overflow.patch new file mode 100644 index 000000000..3bea36db8 --- /dev/null +++ b/Spigot-Server-Patches/0539-Fix-missing-chunks-due-to-integer-overflow.patch @@ -0,0 +1,29 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: David Slovikosky +Date: Tue, 9 Jun 2020 00:10:03 -0700 +Subject: [PATCH] Fix missing chunks due to integer overflow + +This patch fixes a bug in the WorldChunkManagerTheEnd class where the distance +from 0,0 squared overflows the maximum size of an integer. The overflow leads +to hard chunk borders around 370,000 blocks from 0,0. After this cutoff there +is a few hundred thousand block gap before end land resuming to generate at +530,000 blocks from spawn. This is due to the integer flipping back and forth. + +The fix for the issue is quite simple, casting chunk coordinates to longs +allows the distance calculation to avoid overflow and work as intended. + +diff --git a/src/main/java/net/minecraft/server/WorldChunkManagerTheEnd.java b/src/main/java/net/minecraft/server/WorldChunkManagerTheEnd.java +index 985f54067073909f413a0c9bb574017bf6d177f3..1ba0f43702b6c576fa9251bef574b7d52406f2f1 100644 +--- a/src/main/java/net/minecraft/server/WorldChunkManagerTheEnd.java ++++ b/src/main/java/net/minecraft/server/WorldChunkManagerTheEnd.java +@@ -36,7 +36,9 @@ public class WorldChunkManagerTheEnd extends WorldChunkManager { + int l = j / 2; + int i1 = i % 2; + int j1 = j % 2; +- float f = 100.0F - MathHelper.c((float) (i * i + j * j)) * 8.0F; ++ // Paper start - cast ints to long to avoid integer overflow ++ float f = 100.0F - MathHelper.sqrt((long) i * (long) i + (long) j * (long) j) * 8.0F; ++ // Paper end + + f = MathHelper.a(f, -100.0F, 80.0F); +