Allow configuring of player sample size, and default the sample to 12, the same as Vanilla. This has some performance overhead, as we have to shuffle the list each time, but this is better than the server displaying as offline!

This commit is contained in:
md_5 2014-01-26 21:50:53 +11:00
parent ab3c5a42f7
commit 6eefe4e38e
3 changed files with 54 additions and 72 deletions

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@ -1,4 +1,4 @@
From 8c02318a4530387c90f7598946c11aff46598f38 Mon Sep 17 00:00:00 2001
From a0578eaf45465a0cb6435b366301f57724913b1e Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 2 Jul 2013 13:07:39 +1000
Subject: [PATCH] POM Changes
@ -142,9 +142,18 @@ index 2f06c8e..bec994f 100644
<execution>
<phase>package</phase>
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index f3e5200..596bfcf 100644
index f3e5200..4a525d2 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -145,7 +145,7 @@ import com.google.common.collect.MapMaker;
import jline.console.ConsoleReader;
public final class CraftServer implements Server {
- private final String serverName = "CraftBukkit";
+ private final String serverName = "Spigot"; // Spigot
private final String serverVersion;
private final String bukkitVersion = Versioning.getBukkitVersion();
private final ServicesManager servicesManager = new SimpleServicesManager();
@@ -226,7 +226,7 @@ public final class CraftServer implements Server {
loadIcon();

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@ -0,0 +1,43 @@
From b4b40136836eb29b280e64679db230a85078905a Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 26 Jan 2014 21:48:34 +1100
Subject: [PATCH] Configurable Ping Sample Size
diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
index 7903c43..f9da452 100644
--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
@@ -110,6 +110,13 @@ public class PacketStatusListener implements PacketStatusInListener {
}
ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
+ // Spigot Start
+ if ( !profiles.isEmpty() )
+ {
+ java.util.Collections.shuffle( profiles ); // This sucks, its inefficient but we have no simple way of doing it differently
+ profiles = profiles.subList( 0, Math.min( profiles.size(), org.spigotmc.SpigotConfig.playerSample ) ); // Cap the sample to n (or less) displayed players, ie: Vanilla behaviour
+ }
+ // Spigot End
playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
ServerPing ping = new ServerPing();
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 6634292..d26b621 100755
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -253,4 +253,11 @@ public class SpigotConfig
{
commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
}
+
+ public static int playerSample;
+ private static void playerSample()
+ {
+ playerSample = getInt( "settings.sample-count", 12 );
+ System.out.println( "Server Ping Player Sample Count: " + playerSample );
+ }
}
--
1.8.3.2

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@ -1,70 +0,0 @@
From f39f990d2c3c43cad0ac0571c9802c2b2eed5301 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 26 Jan 2014 12:13:31 +1100
Subject: [PATCH] Fix Ping Player Sample
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 022e032..9c602b4 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -105,6 +105,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
private static final int TPS = 20;
private static final int TICK_TIME = 1000000000 / TPS;
public final double[] recentTps = new double[ 3 ];
+ public EntityPlayer[] pingPlayers = new EntityPlayer[ 0 ];
// Spigot end
public MinecraftServer(OptionSet options, Proxy proxy) { // CraftBukkit - signature file -> OptionSet
@@ -561,15 +562,23 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
if (i - this.T >= 5000000000L) {
this.T = i;
this.p.setPlayerSample(new ServerPingPlayerSample(this.C(), this.B()));
- GameProfile[] agameprofile = new GameProfile[Math.min(this.B(), 12)];
+ EntityPlayer[] agameprofile = new EntityPlayer[Math.min(this.B(), 12)]; // Spigot
int j = MathHelper.nextInt(this.q, 0, this.B() - agameprofile.length);
for (int k = 0; k < agameprofile.length; ++k) {
- agameprofile[k] = ((EntityPlayer) this.t.players.get(j + k)).getProfile();
+ agameprofile[k] = ((EntityPlayer) this.t.players.get(j + k)); // Spigot
}
Collections.shuffle(Arrays.asList(agameprofile));
- this.p.b().a(agameprofile);
+ // Spigot Start
+ GameProfile[] profiles = new GameProfile[ agameprofile.length ];
+ for ( int l = 0; l < profiles.length; l++ )
+ {
+ profiles[l] = agameprofile[l].getProfile();
+ }
+ this.p.b().a( profiles );
+ this.pingPlayers = agameprofile;
+ // Spigot End
}
if ((this.autosavePeriod > 0) && ((this.ticks % this.autosavePeriod) == 0)) { // CraftBukkit
diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
index 7903c43..6480971 100644
--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
@@ -35,7 +35,7 @@ public class PacketStatusListener implements PacketStatusInListener {
public void a(PacketStatusInStart packetstatusinstart) {
// CraftBukkit start - fire ping event
- final Object[] players = minecraftServer.getPlayerList().players.toArray();
+ final Object[] players = minecraftServer.pingPlayers;
class ServerListPingEvent extends org.bukkit.event.server.ServerListPingEvent {
CraftIconCache icon = minecraftServer.server.getServerIcon();
@@ -109,7 +109,7 @@ public class PacketStatusListener implements PacketStatusInListener {
}
}
- ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
+ ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), minecraftServer.getPlayerList().getPlayerCount()); // Spigot - always use real player count
playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
ServerPing ping = new ServerPing();
--
1.8.3.2