Cap villagers' window name to prevent client disconnects

This commit is contained in:
Thinkofdeath 2014-03-23 10:54:53 +00:00
parent 9b863cd5f2
commit 58a6cb892b

View file

@ -0,0 +1,21 @@
From ae90ccd76f7c287b5363d646f3c5e172ad47142a Mon Sep 17 00:00:00 2001
From: Thinkofdeath <thethinkofdeath@gmail.com>
Date: Sun, 23 Mar 2014 10:53:48 +0000
Subject: [PATCH] Cap villagers' window name to prevent client disconnects
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index ace5d7b..b0a31b7 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -750,6 +750,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.activeContainer.addSlotListener(this);
InventoryMerchant inventorymerchant = ((ContainerMerchant) this.activeContainer).getMerchantInventory();
+ if (s.length() > 32) s = s.substring( 0, 32 ); // Spigot - Cap window name to prevent client disconnects
this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(this.containerCounter, 6, s == null ? "" : s, inventorymerchant.getSize(), s != null));
MerchantRecipeList merchantrecipelist = imerchant.getOffers(this);
--
1.8.5.2.msysgit.0