diff --git a/Spigot-Server-Patches/0434-Optimize-Collision-to-not-load-chunks.patch b/Spigot-Server-Patches/0434-Optimize-Collision-to-not-load-chunks.patch index 38b00fc9b..f7661f6e0 100644 --- a/Spigot-Server-Patches/0434-Optimize-Collision-to-not-load-chunks.patch +++ b/Spigot-Server-Patches/0434-Optimize-Collision-to-not-load-chunks.patch @@ -47,7 +47,7 @@ index a047375a231e49485a053903713b6ee5cbc9971f..31f33e8de4b976b6a895568dd55dae35 entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // CraftBukkit end -+ worldserver.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper ++ worldserver1.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper while (avoidSuffocation && !worldserver1.getCubes(entityplayer1) && entityplayer1.locY() < 256.0D) { entityplayer1.setPosition(entityplayer1.locX(), entityplayer1.locY() + 1.0D, entityplayer1.locZ()); }