diff --git a/Spigot-Server-Patches/0361-MC-2025-Save-and-load-entity-AABB-to-prevent-wobble.patch b/Spigot-Server-Patches/0362-MC-2025-Save-and-load-entity-AABB-to-prevent-wobble.patch similarity index 97% rename from Spigot-Server-Patches/0361-MC-2025-Save-and-load-entity-AABB-to-prevent-wobble.patch rename to Spigot-Server-Patches/0362-MC-2025-Save-and-load-entity-AABB-to-prevent-wobble.patch index 5cec6621c..c2acf2bed 100644 --- a/Spigot-Server-Patches/0361-MC-2025-Save-and-load-entity-AABB-to-prevent-wobble.patch +++ b/Spigot-Server-Patches/0362-MC-2025-Save-and-load-entity-AABB-to-prevent-wobble.patch @@ -1,4 +1,4 @@ -From cf0b7a7bedd11fa9cb57217baf8486647bbe65a2 Mon Sep 17 00:00:00 2001 +From 82c64be280dc34840de9c10a2f4260cad8e8e690 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 4 Sep 2018 19:07:57 -0400 Subject: [PATCH] MC-2025: Save and load entity AABB to prevent wobble @@ -23,7 +23,7 @@ This reasoning leads us to one clear conclusion: The simplest, least invasive, a store the AABB in NBT data on chunk save and restore the AABB exactly as it was saved upon reload. diff --git a/src/main/java/net/minecraft/server/AxisAlignedBB.java b/src/main/java/net/minecraft/server/AxisAlignedBB.java -index 92edfe029..624f0e395 100644 +index 92edfe0295..624f0e3956 100644 --- a/src/main/java/net/minecraft/server/AxisAlignedBB.java +++ b/src/main/java/net/minecraft/server/AxisAlignedBB.java @@ -3,12 +3,12 @@ package net.minecraft.server; @@ -46,7 +46,7 @@ index 92edfe029..624f0e395 100644 public AxisAlignedBB(double d0, double d1, double d2, double d3, double d4, double d5) { this.a = Math.min(d0, d3); diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java -index 2b1affd03..1fae9aa07 100644 +index 2b1affd03c..1fae9aa074 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -1658,6 +1658,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke