Don't run death logic on dupe entity removals

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Shane Freeder 2019-05-19 20:48:54 +01:00
parent 060bc7bbee
commit 25621957f1
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@ -0,0 +1,31 @@
From cfe63d9feba2cdcc85e82090d86529f9e869db9b Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 19 May 2019 20:46:35 +0100
Subject: [PATCH] fixup! Duplicate UUID Resolve Option
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 292fa782d..31fe5f5e6 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -524,7 +524,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
&& entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
) {
if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
- entity.die();
+ entity.dead = true;
iterator.remove();
continue;
}
@@ -537,7 +537,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
case DELETE: {
if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
- entity.die();
+ entity.dead = true;
iterator.remove();
break;
}
--
2.21.0