Paper/CraftBukkit-Patches/0035-Prevent-Ghost-Players-Caused-by-Plugins.patch

27 lines
1.1 KiB
Diff
Raw Normal View History

From 39457860e637dd33e23a801f73808afb4f62a496 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
2014-11-28 01:17:45 +00:00
index 2b8a3e5..fe4121f 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
2014-11-28 01:17:45 +00:00
@@ -481,6 +481,11 @@ public abstract class PlayerList {
Player respawnPlayer = cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
2014-11-28 01:17:45 +00:00
cserver.getPluginManager().callEvent(respawnEvent);
+ // Spigot Start
+ if (entityplayer.playerConnection.isDisconnected()) {
+ return entityplayer;
+ }
+ // Spigot End
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
2014-11-28 01:17:45 +00:00
2.1.0