Paper/patches/api/0367-Add-GameEvent-tags.patch

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2022-02-18 02:42:22 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 18 Dec 2021 10:34:21 -0800
Subject: [PATCH] Add GameEvent tags
diff --git a/src/main/java/org/bukkit/Tag.java b/src/main/java/org/bukkit/Tag.java
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index 20f033b9eda656cf0bdc91c3cf046f90a4be87fd..fbe2da7aa0d135a35eab3a81599d5df1b709b8ac 100644
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--- a/src/main/java/org/bukkit/Tag.java
+++ b/src/main/java/org/bukkit/Tag.java
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@@ -739,6 +739,18 @@ public interface Tag<T extends Keyed> extends Keyed {
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*/
@Deprecated(forRemoval = true)
Tag<EntityType> SKELETONS = ENTITY_TYPES_SKELETONS;
+
+ String REGISTRY_GAME_EVENTS = "game_events";
+
+ /**
+ * Tag for game events that trigger sculk sensors
+ */
+ Tag<GameEvent> GAME_EVENT_VIBRATIONS = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("vibrations"), GameEvent.class);
+
+ /**
+ * Tag for game events that are ignored if the entity is sneaking
+ */
+ Tag<GameEvent> GAME_EVENT_IGNORE_VIBRATIONS_SNEAKING = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("ignore_vibrations_sneaking"), GameEvent.class);
// Paper end
/**