Paper/Spigot-Server-Patches/0135-Chunk-registration-fixes.patch

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From 3b58205c29904e995b9ea750ec5d41de9427897b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 22:54:28 -0400
Subject: [PATCH] Chunk registration fixes
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 336e6aeef6..282d6ae84c 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1473,7 +1473,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
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i = MathHelper.floor(entity.locX / 16.0D);
- j = MathHelper.floor(entity.locY / 16.0D);
+ j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
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int k = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
--
2.21.0