Paper/patches/unapplied/server/0080-Fix-Cancelling-BlockPlaceEvent-triggering-physics.patch

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2021-06-11 12:02:28 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 3 Apr 2016 17:48:50 -0400
Subject: [PATCH] Fix Cancelling BlockPlaceEvent triggering physics
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 322edb169e9b482aac71292b992d4a3c2622b2d8..07a4f76d8142b5ee60910faf552fb33095694512 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -544,6 +544,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public void setBlocksDirty(BlockPos pos, BlockState old, BlockState updated) {}
public void updateNeighborsAt(BlockPos pos, Block block) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.neighborChanged(pos.west(), block, pos);
this.neighborChanged(pos.east(), block, pos);
this.neighborChanged(pos.below(), block, pos);