Paper/Spigot-Server-Patches/0118-Auto-fix-bad-Y-levels-on-player-login.patch

23 lines
1.1 KiB
Diff
Raw Normal View History

2019-12-12 18:45:00 +00:00
From f54ca60d7f124a6a1628f7824a08050818fda2e2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login
Bring down to a saner Y level if super high, as this can cause the server to crash
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
2019-12-12 18:45:00 +00:00
index a9827322c..2582f76d3 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -193,6 +193,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
2019-04-27 06:26:04 +00:00
@Override
2017-05-14 18:05:01 +00:00
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
2019-12-12 18:45:00 +00:00
+ if (this.locY() > 300) this.setPositionRaw(locX(), 257, locZ()); // Paper - bring down to a saner Y level if out of world
2017-05-14 18:05:01 +00:00
if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
2019-04-27 06:26:04 +00:00
if (this.getMinecraftServer().getForceGamemode()) {
this.playerInteractManager.setGameMode(this.getMinecraftServer().getGamemode());
--
2019-12-11 23:43:22 +00:00
2.17.1