Paper/Spigot-Server-Patches/0416-Prevent-bees-loading-chunks-checking-hive-position.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Jan 2020 17:24:34 -0600
Subject: [PATCH] Prevent bees loading chunks checking hive position
diff --git a/src/main/java/net/minecraft/server/EntityBee.java b/src/main/java/net/minecraft/server/EntityBee.java
index b39599654e3e0a1120a37d254c80749ba70b3c15..73e016257847e5654e37ec6dbf8c689c36593216 100644
--- a/src/main/java/net/minecraft/server/EntityBee.java
+++ b/src/main/java/net/minecraft/server/EntityBee.java
@@ -386,6 +386,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
if (!this.hasHivePos()) {
return false;
} else {
+ if (world.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
TileEntity tileentity = this.world.getTileEntity(this.hivePos);
return tileentity != null && tileentity.getTileType() == TileEntityTypes.BEEHIVE;