Paper/Spigot-Server-Patches/0085-Option-to-use-vanilla-per-world-scoreboard-coloring-.patch

66 lines
3.6 KiB
Diff
Raw Normal View History

From 1d29077967f0ec4dc5840ab8f2b420029bde1c9f Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 6 Apr 2016 01:04:23 -0500
Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
This change is basically a bandaid to fix CB's complete and utter lack
of support for vanilla scoreboard name modifications.
In the future, finding a way to merge the vanilla expectations in with
bukkit's concept of a display name would be preferable. There was a PR
for this on CB at one point but I can't find it. We may need to do this
ourselves at some point in the future.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 47f5f8055..b1d1a3c1f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -252,4 +252,9 @@ public class PaperWorldConfig {
2019-04-27 03:05:36 +00:00
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public boolean useVanillaScoreboardColoring;
+ private void useVanillaScoreboardColoring() {
+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 505189c82..669d9a41d 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1648,7 +1648,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
return;
}
- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
+ String displayName = event.getPlayer().getDisplayName();
+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
2019-12-11 02:43:21 +00:00
+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), ((CraftPlayer) player).getHandle().getDisplayName());
+ // Explicitly add a RESET here, vanilla uses components for this now...
+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
+ }
+
+ s = String.format(event.getFormat(), displayName, event.getMessage());
+ // Paper end
minecraftServer.console.sendMessage(s);
if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
for (Object recipient : minecraftServer.getPlayerList().players) {
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
2019-12-11 02:43:21 +00:00
index 05ea0ace5..94a24a49c 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
2019-12-11 02:43:21 +00:00
@@ -178,7 +178,7 @@ public abstract class PlayerList {
}
2019-04-27 03:05:36 +00:00
// CraftBukkit start
chatmessage.a(EnumChatFormat.YELLOW);
2019-04-27 03:05:36 +00:00
- String joinMessage = CraftChatMessage.fromComponent(chatmessage);
+ String joinMessage = CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE);
2019-12-11 02:43:21 +00:00
playerconnection.a(entityplayer.locX(), entityplayer.locY(), entityplayer.locZ(), entityplayer.yaw, entityplayer.pitch);
2019-04-27 03:05:36 +00:00
this.players.add(entityplayer);
--
2.25.0