From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Jan 2020 17:24:34 -0600
Subject: [PATCH] Prevent bees loading chunks checking hive position


diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 4d335a725506cbf54604ea3e76ca39ef0f3ca013..d5d61129d72f061ef1e45d39778072ee1e51fc2d 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -497,6 +497,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
         if (!this.hasHive()) {
             return false;
         } else {
+            if (level.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
             BlockEntity tileentity = this.level.getBlockEntity(this.hivePos);
 
             return tileentity != null && tileentity.getType() == BlockEntityType.BEEHIVE;
