From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity

This API has more capabilities than .dropItem with the Consumer function

Item can be set inside of the Consumer pre spawn function.

diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
index 1179fa40f4d23bb5d0308d4e8ef2ac16e4d09db2..e9d6df8339dec597e646ab3e55fb7e032664908e 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
@@ -535,6 +535,10 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
         if (Boat.class.isAssignableFrom(clazz)) {
             entity = new net.minecraft.world.entity.vehicle.Boat(world, x, y, z);
             entity.moveTo(x, y, z, yaw, pitch);
+            // Paper start
+        } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+            entity = new net.minecraft.world.entity.item.ItemEntity(world, x, y, z, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Item.byBlock(net.minecraft.world.level.block.Blocks.DIRT)));
+            // Paper end
         } else if (FallingBlock.class.isAssignableFrom(clazz)) {
             entity = new FallingBlockEntity(world, x, y, z, this.getHandle().getBlockState(new BlockPos(x, y, z)));
         } else if (Projectile.class.isAssignableFrom(clazz)) {
