From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 01:17:12 -0600
Subject: [PATCH] Ensure commands are not ran async

Plugins calling Player.chat("/foo") or Server.dispatchCommand() could
trigger the server to execute a command while on another thread.

These commands would then process EXPECTING to be on the main thread, leaving to
very hard to trace concurrency issues.

This change will synchronize the command execution back to the main thread, causing a
big slowdown in execution but throwing an exception at same time to raise awareness
that it is happening so that plugin authors can fix their code to stop executing commands async.

diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 5a321df55ce16c20d7235bea630058b3aa390475..44039e85bbb53e7bf89f9572c29c21fb4b147cc7 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1872,6 +1872,29 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
         }
 
         if (!async && s.startsWith("/")) {
+            // Paper Start
+            if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
+                final String fCommandLine = s;
+                LOGGER.error("Command Dispatched Async: " + fCommandLine);
+                LOGGER.error("Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
+                Waitable wait = new Waitable() {
+                    @Override
+                    protected Object evaluate() {
+                        chat(fCommandLine, false);
+                        return null;
+                    }
+                };
+                server.processQueue.add(wait);
+                try {
+                    wait.get();
+                    return;
+                } catch (InterruptedException e) {
+                    Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
+                } catch (Exception e) {
+                    throw new RuntimeException("Exception processing chat command", e.getCause());
+                }
+            }
+            // Paper End
             this.handleCommand(s);
         } else if (this.player.getChatVisibility() == ChatVisiblity.SYSTEM) {
             // Do nothing, this is coming from a plugin
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 3636921da74f5271a15d79d431c8a33a2c83cd96..8df959195e8d516d7f6d90d79c151e8ff5d8bff5 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -856,6 +856,28 @@ public final class CraftServer implements Server {
         Validate.notNull(commandLine, "CommandLine cannot be null");
         org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
 
+        // Paper Start
+        if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
+            final CommandSender fSender = sender;
+            final String fCommandLine = commandLine;
+            Bukkit.getLogger().log(Level.SEVERE, "Command Dispatched Async: " + commandLine);
+            Bukkit.getLogger().log(Level.SEVERE, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
+            org.bukkit.craftbukkit.util.Waitable<Boolean> wait = new org.bukkit.craftbukkit.util.Waitable<Boolean>() {
+                @Override
+                protected Boolean evaluate() {
+                    return dispatchCommand(fSender, fCommandLine);
+                }
+            };
+            net.minecraft.server.MinecraftServer.getServer().processQueue.add(wait);
+            try {
+                return wait.get();
+            } catch (InterruptedException e) {
+                Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
+            } catch (Exception e) {
+                throw new RuntimeException("Exception processing dispatch command", e.getCause());
+            }
+        }
+        // Paper End
         if (this.commandMap.dispatch(sender, commandLine)) {
             return true;
         }
diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
index 19c44daaa407b7c1c7a7ffe56fef8c8814c6d5b2..6a073a9dc44d93eba296a0e18a9c7be8a7881725 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
@@ -13,6 +13,7 @@ public class ServerShutdownThread extends Thread {
     public void run() {
         try {
             org.spigotmc.AsyncCatcher.enabled = false; // Spigot
+            org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
             this.server.close();
         } finally {
             try {
diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
index 78669fa035b7537ff7e533cf32aaf2995625424f..7585a30e8f063ac2656b5de519b1e9edaceffbc7 100644
--- a/src/main/java/org/spigotmc/AsyncCatcher.java
+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
@@ -6,6 +6,7 @@ public class AsyncCatcher
 {
 
     public static boolean enabled = true;
+    public static boolean shuttingDown = false; // Paper
 
     public static void catchOp(String reason)
     {
diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
index 882e93ad4471e3688f2fcfb1e6f16926786ee5e7..94d8ba376cd1f024b244654cac9bb62bb19e3060 100644
--- a/src/main/java/org/spigotmc/RestartCommand.java
+++ b/src/main/java/org/spigotmc/RestartCommand.java
@@ -43,6 +43,7 @@ public class RestartCommand extends Command
     private static void restart(final String restartScript)
     {
         AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
+        org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
         try
         {
             String[] split = restartScript.split( " " );
