diff --git a/better-air-filtering/control.lua b/better-air-filtering/control.lua deleted file mode 100644 index ae41324..0000000 --- a/better-air-filtering/control.lua +++ /dev/null @@ -1,11 +0,0 @@ ---script.on_event({defines.events.on_tick}, --- function (e) --- if e.tick % 60 == 0 then --common trick to reduce how often this runs, we don't want it running every tick, just 1/second --- for index,player in pairs(game.players) do --loop through all players on the server --- if player.get_inventory(defines.inventory.character_armor).get_item_count("fire-armor") >= 1 then --if they're wearing our armor --- game.surfaces[1].create_entity{name="fire-flame",position=player.position, force="neutral"} --create the fire where they're standing --- end --- end --- end --- end ---)