diff --git a/README.md b/README.md index a865914..3373b84 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ ## Overview -![overview]() +![overview](https://github.com/JoeyDP/Factorio-Better-Air-Filtering/blob/master/res/overview.png?raw=true) This mod features three tiers of air filtering machines. These machines remove pollution from the air in their region by using air filters. Each consecutive tier has a larger radius and stronger filtering effect. Keep in mind that you will still need filters spread around your base at strategic locations to effectively counteract the spread of pollution. @@ -13,7 +13,7 @@ You start with a basic passive air filter machine that cleans the air in its own #### Air filter machine 2 The upgraded version has a stronger filtering effect. In addition, by using a moderate amount of electricity this machine is able to pull in pollution from neighboring chunks in the shape of a diamond. This version has a radius of two chunks (in [manhattan distance](https://en.wikipedia.org/wiki/Taxicab_geometry)). Note that a continuous amount of energy is consumed for this suction effect in addition to the cost of filtering the air. -![range_mark_2](res/radius_mk2.png) +![range_mark_2](https://github.com/JoeyDP/Factorio-Better-Air-Filtering/blob/master/res/radius_mk2.png?raw=true) #### Air filter machine 3 The third and final upgrade of the air filtering machine features a larger radius of three chunks along with more air filtering per second. diff --git a/better-air-filtering/thumbnail.png b/better-air-filtering/thumbnail.png new file mode 100644 index 0000000..08dc9cd Binary files /dev/null and b/better-air-filtering/thumbnail.png differ diff --git a/res/overview.png b/res/overview.png new file mode 100644 index 0000000..7af8fe3 Binary files /dev/null and b/res/overview.png differ