behaviours
|
refactor enemy behaviour code.
|
2023-10-25 21:33:24 +02:00 |
levels
|
add onto the demo/test level.
|
2023-10-26 21:25:08 +02:00 |
enemy.mjs
|
implement basic loss condition and restarting.
|
2023-10-26 02:22:49 +02:00 |
entity.mjs
|
refactor entity tests.
|
2023-10-26 21:59:40 +02:00 |
graphics.mjs
|
create enemy prototype.
|
2023-10-25 20:10:32 +02:00 |
level.mjs
|
separate level data from level loading.
|
2023-10-26 21:20:27 +02:00 |
main.mjs
|
implement basic loss condition and restarting.
|
2023-10-26 02:22:49 +02:00 |
player.mjs
|
tiny refactor.
|
2023-10-26 21:29:49 +02:00 |
underride.mjs
|
refactor enemy behaviour code.
|
2023-10-25 21:33:24 +02:00 |