make readme branch-relevant.
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README.md
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README.md
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# `reactivity-test`
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this branch is for testing out things related to making elements change in reaction to changes in data.
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right now, functions passed to `json_as_html` will have an optional additional argument, that's a function. calling it with another function, will make it so that that other function is applied to the element returned from the first function (the one passed to `json_as_html`).
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the demo uses this to create an event listener (in a tiny event system made for this), that modifies the contents of an element. the event is triggered by a button onclick just like it was previously.
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---
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small utility for creating DOM trees from javascript arrays.
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note that this doesn't actually take a json string, but rather an actual array, as input. `array_as_html` would be a bit inaccurate though, since it also handles some other things such as functions and strings in ways that make sense.
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@ -6,35 +16,6 @@ to use, clone/submodule/subtree/whatever the `main` branch, and import `json_as_
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to see a demo, or contribute, clone the `dev` branch.
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# example
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here's the demo array being used at the time of writing this:
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```javascript
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[
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"div",
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[
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["id", "wrapper"],
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["class", "demo_div"],
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],
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[
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["h1", [], "header :)"],
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["p", [], "paragraph! meow"],
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["p", [], "another paragraph!! this is so cool"],
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state => ["button", [
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["onclick", _ => {
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state.set("clicked", true);
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render();
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}]
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], "it can even do buttons!"],
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state => ["p", [], state.get("clicked") ? "clicked" : "not clicked"],
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],
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]
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```
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it assumes a function `render` which replaces the contents of the `<body>` with the result of calling `json_as_html` with this array as argument. it also assumes a `Map` called `state`.
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# how to use
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the `json_as_html` function takes two arguments:
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