const canvas = document.createElement("canvas"); const ctx = canvas.getContext("2d"); export function set_size (w, h) { canvas.width = w; canvas.height = h; } export function set_color (color) { ctx.fillStyle = color; ctx.strokeStyle = color; } export function clear (color = "#000") { set_color(color); ctx.fillRect(0, 0, canvas.width, canvas.height); } export function fill_rect (x, y, w, h) { ctx.fillRect(x, y, w, h); } export function render (target_canvas) { target_canvas.drawImage(canvas, 0, 0); }