7755583fa4
rename mods; add `bg_` prefix. add hacky cleanup ABM (couldn't get LBM:s to work), that converts old nodes into new ones according to this rename. the cleanup doesn't do anything for items, though.
15 lines
340 B
Lua
15 lines
340 B
Lua
local modname = minetest.get_current_modname()
|
|
|
|
minetest.clear_registered_biomes()
|
|
minetest.register_biome({
|
|
name = "unknown",
|
|
node_top = modname .. ":grass",
|
|
depth_top = 1,
|
|
node_filler = modname .. ":dirt",
|
|
depth_filler = 2,
|
|
node_stone = modname .. ":stone",
|
|
heat_point = 0,
|
|
humidity_point = 0,
|
|
y_min = -31000,
|
|
y_max = 31000,
|
|
})
|